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I'm trying to put together a basic Maya AWD exporter, based on the available 3dMax exporter, but when I instantiate an AWDGeomUtil the software crashes immediately. To test the issue, I set a blank exporter (code attached), with a single instantiation on the writer function, and it still crashes.
I managed to work around it. The problem was the variable num_idx_lists wasn't being initialized, so it exploded on the destructor. I'll be running a couple more tests, and later send a pull request on it.
I'm trying to put together a basic Maya AWD exporter, based on the available 3dMax exporter, but when I instantiate an AWDGeomUtil the software crashes immediately. To test the issue, I set a blank exporter (code attached), with a single instantiation on the writer function, and it still crashes.
Using Maya 2014 on Mac OSX 10.7.5
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