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view_node.go
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view_node.go
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package server
import (
"sync"
"github.com/awcullen/opcua/ua"
)
type ViewNode struct {
sync.RWMutex
server *Server
nodeId ua.NodeID
nodeClass ua.NodeClass
browseName ua.QualifiedName
displayName ua.LocalizedText
description ua.LocalizedText
rolePermissions []ua.RolePermissionType
accessRestrictions uint16
references []ua.Reference
containsNoLoops bool
eventNotifier byte
}
var _ Node = (*ViewNode)(nil)
func NewViewNode(server *Server, nodeId ua.NodeID, browseName ua.QualifiedName, displayName ua.LocalizedText, description ua.LocalizedText, rolePermissions []ua.RolePermissionType, references []ua.Reference, containsNoLoops bool, eventNotifier byte) *ViewNode {
return &ViewNode{
server: server,
nodeId: nodeId,
nodeClass: ua.NodeClassView,
browseName: browseName,
displayName: displayName,
description: description,
rolePermissions: rolePermissions,
accessRestrictions: 0,
references: references,
containsNoLoops: containsNoLoops,
eventNotifier: eventNotifier,
}
}
// NodeID returns the NodeID attribute of this node.
func (n *ViewNode) NodeID() ua.NodeID {
return n.nodeId
}
// NodeClass returns the NodeClass attribute of this node.
func (n *ViewNode) NodeClass() ua.NodeClass {
return n.nodeClass
}
// BrowseName returns the BrowseName attribute of this node.
func (n *ViewNode) BrowseName() ua.QualifiedName {
return n.browseName
}
// DisplayName returns the DisplayName attribute of this node.
func (n *ViewNode) DisplayName() ua.LocalizedText {
return n.displayName
}
// Description returns the Description attribute of this node.
func (n *ViewNode) Description() ua.LocalizedText {
return n.description
}
// RolePermissions returns the RolePermissions attribute of this node.
func (n *ViewNode) RolePermissions() []ua.RolePermissionType {
return n.rolePermissions
}
// UserRolePermissions returns the RolePermissions attribute of this node for the current user.
func (n *ViewNode) UserRolePermissions(userIdentity any) []ua.RolePermissionType {
filteredPermissions := []ua.RolePermissionType{}
roles, err := n.server.GetRoles(userIdentity, "", "")
if err != nil {
return filteredPermissions
}
rolePermissions := n.RolePermissions()
if rolePermissions == nil {
rolePermissions = n.server.RolePermissions()
}
for _, role := range roles {
for _, rp := range rolePermissions {
if rp.RoleID == role {
filteredPermissions = append(filteredPermissions, rp)
}
}
}
return filteredPermissions
}
// References returns the References of this node.
func (n *ViewNode) References() []ua.Reference {
n.RLock()
defer n.RUnlock()
return n.references
}
// SetReferences sets the References of the Variable.
func (n *ViewNode) SetReferences(value []ua.Reference) {
n.Lock()
defer n.Unlock()
n.references = value
}
// ContainsNoLoops returns the ContainsNoLoops attribute of this node.
func (n *ViewNode) ContainsNoLoops() bool {
return n.containsNoLoops
}
// EventNotifier returns the EventNotifier attribute of this node.
func (n *ViewNode) EventNotifier() byte {
return n.eventNotifier
}
// IsAttributeIDValid returns true if attributeId is supported for the node.
func (n *ViewNode) IsAttributeIDValid(attributeId uint32) bool {
switch attributeId {
case ua.AttributeIDNodeID, ua.AttributeIDNodeClass, ua.AttributeIDBrowseName,
ua.AttributeIDDisplayName, ua.AttributeIDDescription, ua.AttributeIDRolePermissions,
ua.AttributeIDUserRolePermissions, ua.AttributeIDContainsNoLoops, ua.AttributeIDEventNotifier:
return true
default:
return false
}
}