-
Notifications
You must be signed in to change notification settings - Fork 0
/
model_node_summary.go
560 lines (475 loc) · 13.5 KB
/
model_node_summary.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
/*
Proxmox
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 2023-01-01
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package proxmox
import (
"encoding/json"
)
// checks if the NodeSummary type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &NodeSummary{}
// NodeSummary struct for NodeSummary
type NodeSummary struct {
// The name of the node
Node string `json:"node"`
// Max memory allocated in bytes
Maxmem *float32 `json:"maxmem,omitempty"`
// Current memory utilization in bytes
Mem *float32 `json:"mem,omitempty"`
// Current disk utilization in bytes
Disk *float32 `json:"disk,omitempty"`
// Max disk space available in bytes
Maxdisk *float32 `json:"maxdisk,omitempty"`
// Amount of CPU cores available on node
Maxcpu *float32 `json:"maxcpu,omitempty"`
// The node id. This is a string of 'node/<name>'
Id *string `json:"id,omitempty"`
// The node's support level
Level *string `json:"level,omitempty"`
SslFingerprint *string `json:"ssl_fingerprint,omitempty"`
// The system type. Seems to be always node
Type *string `json:"type,omitempty"`
// The virtual machines cpu utilization in percent
Cpu *float32 `json:"cpu,omitempty"`
// The node's uptime in seconds
Uptime *float32 `json:"uptime,omitempty"`
Status *NodeStatus `json:"status,omitempty"`
}
// NewNodeSummary instantiates a new NodeSummary object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewNodeSummary(node string) *NodeSummary {
this := NodeSummary{}
this.Node = node
return &this
}
// NewNodeSummaryWithDefaults instantiates a new NodeSummary object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewNodeSummaryWithDefaults() *NodeSummary {
this := NodeSummary{}
return &this
}
// GetNode returns the Node field value
func (o *NodeSummary) GetNode() string {
if o == nil {
var ret string
return ret
}
return o.Node
}
// GetNodeOk returns a tuple with the Node field value
// and a boolean to check if the value has been set.
func (o *NodeSummary) GetNodeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Node, true
}
// SetNode sets field value
func (o *NodeSummary) SetNode(v string) {
o.Node = v
}
// GetMaxmem returns the Maxmem field value if set, zero value otherwise.
func (o *NodeSummary) GetMaxmem() float32 {
if o == nil || isNil(o.Maxmem) {
var ret float32
return ret
}
return *o.Maxmem
}
// GetMaxmemOk returns a tuple with the Maxmem field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NodeSummary) GetMaxmemOk() (*float32, bool) {
if o == nil || isNil(o.Maxmem) {
return nil, false
}
return o.Maxmem, true
}
// HasMaxmem returns a boolean if a field has been set.
func (o *NodeSummary) HasMaxmem() bool {
if o != nil && !isNil(o.Maxmem) {
return true
}
return false
}
// SetMaxmem gets a reference to the given float32 and assigns it to the Maxmem field.
func (o *NodeSummary) SetMaxmem(v float32) {
o.Maxmem = &v
}
// GetMem returns the Mem field value if set, zero value otherwise.
func (o *NodeSummary) GetMem() float32 {
if o == nil || isNil(o.Mem) {
var ret float32
return ret
}
return *o.Mem
}
// GetMemOk returns a tuple with the Mem field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NodeSummary) GetMemOk() (*float32, bool) {
if o == nil || isNil(o.Mem) {
return nil, false
}
return o.Mem, true
}
// HasMem returns a boolean if a field has been set.
func (o *NodeSummary) HasMem() bool {
if o != nil && !isNil(o.Mem) {
return true
}
return false
}
// SetMem gets a reference to the given float32 and assigns it to the Mem field.
func (o *NodeSummary) SetMem(v float32) {
o.Mem = &v
}
// GetDisk returns the Disk field value if set, zero value otherwise.
func (o *NodeSummary) GetDisk() float32 {
if o == nil || isNil(o.Disk) {
var ret float32
return ret
}
return *o.Disk
}
// GetDiskOk returns a tuple with the Disk field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NodeSummary) GetDiskOk() (*float32, bool) {
if o == nil || isNil(o.Disk) {
return nil, false
}
return o.Disk, true
}
// HasDisk returns a boolean if a field has been set.
func (o *NodeSummary) HasDisk() bool {
if o != nil && !isNil(o.Disk) {
return true
}
return false
}
// SetDisk gets a reference to the given float32 and assigns it to the Disk field.
func (o *NodeSummary) SetDisk(v float32) {
o.Disk = &v
}
// GetMaxdisk returns the Maxdisk field value if set, zero value otherwise.
func (o *NodeSummary) GetMaxdisk() float32 {
if o == nil || isNil(o.Maxdisk) {
var ret float32
return ret
}
return *o.Maxdisk
}
// GetMaxdiskOk returns a tuple with the Maxdisk field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NodeSummary) GetMaxdiskOk() (*float32, bool) {
if o == nil || isNil(o.Maxdisk) {
return nil, false
}
return o.Maxdisk, true
}
// HasMaxdisk returns a boolean if a field has been set.
func (o *NodeSummary) HasMaxdisk() bool {
if o != nil && !isNil(o.Maxdisk) {
return true
}
return false
}
// SetMaxdisk gets a reference to the given float32 and assigns it to the Maxdisk field.
func (o *NodeSummary) SetMaxdisk(v float32) {
o.Maxdisk = &v
}
// GetMaxcpu returns the Maxcpu field value if set, zero value otherwise.
func (o *NodeSummary) GetMaxcpu() float32 {
if o == nil || isNil(o.Maxcpu) {
var ret float32
return ret
}
return *o.Maxcpu
}
// GetMaxcpuOk returns a tuple with the Maxcpu field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NodeSummary) GetMaxcpuOk() (*float32, bool) {
if o == nil || isNil(o.Maxcpu) {
return nil, false
}
return o.Maxcpu, true
}
// HasMaxcpu returns a boolean if a field has been set.
func (o *NodeSummary) HasMaxcpu() bool {
if o != nil && !isNil(o.Maxcpu) {
return true
}
return false
}
// SetMaxcpu gets a reference to the given float32 and assigns it to the Maxcpu field.
func (o *NodeSummary) SetMaxcpu(v float32) {
o.Maxcpu = &v
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *NodeSummary) GetId() string {
if o == nil || isNil(o.Id) {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NodeSummary) GetIdOk() (*string, bool) {
if o == nil || isNil(o.Id) {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *NodeSummary) HasId() bool {
if o != nil && !isNil(o.Id) {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *NodeSummary) SetId(v string) {
o.Id = &v
}
// GetLevel returns the Level field value if set, zero value otherwise.
func (o *NodeSummary) GetLevel() string {
if o == nil || isNil(o.Level) {
var ret string
return ret
}
return *o.Level
}
// GetLevelOk returns a tuple with the Level field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NodeSummary) GetLevelOk() (*string, bool) {
if o == nil || isNil(o.Level) {
return nil, false
}
return o.Level, true
}
// HasLevel returns a boolean if a field has been set.
func (o *NodeSummary) HasLevel() bool {
if o != nil && !isNil(o.Level) {
return true
}
return false
}
// SetLevel gets a reference to the given string and assigns it to the Level field.
func (o *NodeSummary) SetLevel(v string) {
o.Level = &v
}
// GetSslFingerprint returns the SslFingerprint field value if set, zero value otherwise.
func (o *NodeSummary) GetSslFingerprint() string {
if o == nil || isNil(o.SslFingerprint) {
var ret string
return ret
}
return *o.SslFingerprint
}
// GetSslFingerprintOk returns a tuple with the SslFingerprint field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NodeSummary) GetSslFingerprintOk() (*string, bool) {
if o == nil || isNil(o.SslFingerprint) {
return nil, false
}
return o.SslFingerprint, true
}
// HasSslFingerprint returns a boolean if a field has been set.
func (o *NodeSummary) HasSslFingerprint() bool {
if o != nil && !isNil(o.SslFingerprint) {
return true
}
return false
}
// SetSslFingerprint gets a reference to the given string and assigns it to the SslFingerprint field.
func (o *NodeSummary) SetSslFingerprint(v string) {
o.SslFingerprint = &v
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *NodeSummary) GetType() string {
if o == nil || isNil(o.Type) {
var ret string
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NodeSummary) GetTypeOk() (*string, bool) {
if o == nil || isNil(o.Type) {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *NodeSummary) HasType() bool {
if o != nil && !isNil(o.Type) {
return true
}
return false
}
// SetType gets a reference to the given string and assigns it to the Type field.
func (o *NodeSummary) SetType(v string) {
o.Type = &v
}
// GetCpu returns the Cpu field value if set, zero value otherwise.
func (o *NodeSummary) GetCpu() float32 {
if o == nil || isNil(o.Cpu) {
var ret float32
return ret
}
return *o.Cpu
}
// GetCpuOk returns a tuple with the Cpu field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NodeSummary) GetCpuOk() (*float32, bool) {
if o == nil || isNil(o.Cpu) {
return nil, false
}
return o.Cpu, true
}
// HasCpu returns a boolean if a field has been set.
func (o *NodeSummary) HasCpu() bool {
if o != nil && !isNil(o.Cpu) {
return true
}
return false
}
// SetCpu gets a reference to the given float32 and assigns it to the Cpu field.
func (o *NodeSummary) SetCpu(v float32) {
o.Cpu = &v
}
// GetUptime returns the Uptime field value if set, zero value otherwise.
func (o *NodeSummary) GetUptime() float32 {
if o == nil || isNil(o.Uptime) {
var ret float32
return ret
}
return *o.Uptime
}
// GetUptimeOk returns a tuple with the Uptime field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NodeSummary) GetUptimeOk() (*float32, bool) {
if o == nil || isNil(o.Uptime) {
return nil, false
}
return o.Uptime, true
}
// HasUptime returns a boolean if a field has been set.
func (o *NodeSummary) HasUptime() bool {
if o != nil && !isNil(o.Uptime) {
return true
}
return false
}
// SetUptime gets a reference to the given float32 and assigns it to the Uptime field.
func (o *NodeSummary) SetUptime(v float32) {
o.Uptime = &v
}
// GetStatus returns the Status field value if set, zero value otherwise.
func (o *NodeSummary) GetStatus() NodeStatus {
if o == nil || isNil(o.Status) {
var ret NodeStatus
return ret
}
return *o.Status
}
// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NodeSummary) GetStatusOk() (*NodeStatus, bool) {
if o == nil || isNil(o.Status) {
return nil, false
}
return o.Status, true
}
// HasStatus returns a boolean if a field has been set.
func (o *NodeSummary) HasStatus() bool {
if o != nil && !isNil(o.Status) {
return true
}
return false
}
// SetStatus gets a reference to the given NodeStatus and assigns it to the Status field.
func (o *NodeSummary) SetStatus(v NodeStatus) {
o.Status = &v
}
func (o NodeSummary) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o NodeSummary) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["node"] = o.Node
if !isNil(o.Maxmem) {
toSerialize["maxmem"] = o.Maxmem
}
if !isNil(o.Mem) {
toSerialize["mem"] = o.Mem
}
if !isNil(o.Disk) {
toSerialize["disk"] = o.Disk
}
if !isNil(o.Maxdisk) {
toSerialize["maxdisk"] = o.Maxdisk
}
if !isNil(o.Maxcpu) {
toSerialize["maxcpu"] = o.Maxcpu
}
if !isNil(o.Id) {
toSerialize["id"] = o.Id
}
if !isNil(o.Level) {
toSerialize["level"] = o.Level
}
if !isNil(o.SslFingerprint) {
toSerialize["ssl_fingerprint"] = o.SslFingerprint
}
if !isNil(o.Type) {
toSerialize["type"] = o.Type
}
if !isNil(o.Cpu) {
toSerialize["cpu"] = o.Cpu
}
if !isNil(o.Uptime) {
toSerialize["uptime"] = o.Uptime
}
if !isNil(o.Status) {
toSerialize["status"] = o.Status
}
return toSerialize, nil
}
type NullableNodeSummary struct {
value *NodeSummary
isSet bool
}
func (v NullableNodeSummary) Get() *NodeSummary {
return v.value
}
func (v *NullableNodeSummary) Set(val *NodeSummary) {
v.value = val
v.isSet = true
}
func (v NullableNodeSummary) IsSet() bool {
return v.isSet
}
func (v *NullableNodeSummary) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableNodeSummary(val *NodeSummary) *NullableNodeSummary {
return &NullableNodeSummary{value: val, isSet: true}
}
func (v NullableNodeSummary) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableNodeSummary) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}