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filestoragesync.go
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/
filestoragesync.go
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// Copyright 2015 Light Code Labs, LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package caddytls
import (
"fmt"
"os"
"sync"
"time"
"github.com/mholt/caddy"
)
func init() {
// be sure to remove lock files when exiting the process!
caddy.OnProcessExit = append(caddy.OnProcessExit, func() {
fileStorageNameLocksMu.Lock()
defer fileStorageNameLocksMu.Unlock()
for key, fw := range fileStorageNameLocks {
os.Remove(fw.filename)
delete(fileStorageNameLocks, key)
}
})
}
// fileStorageLock facilitates ACME-related locking by using
// the associated FileStorage, so multiple processes can coordinate
// renewals on the certificates on a shared file system.
type fileStorageLock struct {
caURL string
storage *FileStorage
}
// TryLock attempts to get a lock for name, otherwise it returns
// a Waiter value to wait until the other process is finished.
func (s *fileStorageLock) TryLock(name string) (Waiter, error) {
fileStorageNameLocksMu.Lock()
defer fileStorageNameLocksMu.Unlock()
// see if lock already exists within this process
fw, ok := fileStorageNameLocks[s.caURL+name]
if ok {
// lock already created within process, let caller wait on it
return fw, nil
}
// attempt to persist lock to disk by creating lock file
fw = &fileWaiter{
filename: s.storage.siteCertFile(name) + ".lock",
wg: new(sync.WaitGroup),
}
// parent dir must exist
if err := os.MkdirAll(s.storage.site(name), 0700); err != nil {
return nil, err
}
lf, err := os.OpenFile(fw.filename, os.O_CREATE|os.O_EXCL, 0644)
if err != nil {
if os.IsExist(err) {
// another process has the lock; use it to wait
return fw, nil
}
// otherwise, this was some unexpected error
return nil, err
}
lf.Close()
// looks like we get the lock
fw.wg.Add(1)
fileStorageNameLocks[s.caURL+name] = fw
return nil, nil
}
// Unlock unlocks name.
func (s *fileStorageLock) Unlock(name string) error {
fileStorageNameLocksMu.Lock()
defer fileStorageNameLocksMu.Unlock()
fw, ok := fileStorageNameLocks[s.caURL+name]
if !ok {
return fmt.Errorf("FileStorage: no lock to release for %s", name)
}
// remove lock file
os.Remove(fw.filename)
// if parent folder is now empty, remove it too to keep it tidy
lockParentFolder := s.storage.site(name)
dir, err := os.Open(lockParentFolder)
if err == nil {
items, _ := dir.Readdirnames(3) // OK to ignore error here
if len(items) == 0 {
os.Remove(lockParentFolder)
}
dir.Close()
}
fw.wg.Done()
delete(fileStorageNameLocks, s.caURL+name)
return nil
}
// fileWaiter waits for a file to disappear; it polls
// the file system to check for the existence of a file.
// It also has a WaitGroup which will be faster than
// polling, for when locking need only happen within this
// process.
type fileWaiter struct {
filename string
wg *sync.WaitGroup
}
// Wait waits until the lock is released.
func (fw *fileWaiter) Wait() {
start := time.Now()
fw.wg.Wait()
for time.Since(start) < 1*time.Hour {
_, err := os.Stat(fw.filename)
if os.IsNotExist(err) {
return
}
time.Sleep(1 * time.Second)
}
}
var fileStorageNameLocks = make(map[string]*fileWaiter) // keyed by CA + name
var fileStorageNameLocksMu sync.Mutex
var _ Locker = &fileStorageLock{}
var _ Waiter = &fileWaiter{}