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Tutorials
If you're a true beginner with Cocos-Axmol, please check the following link first! Almost everything you learn will be relevant for Axmol Engine too:
Web tutorials:
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Code & Web Axmol Tutorials
- How to use 2d dynamic light effects in Axmol Engine / GitHub Repo
- How to create a physics enabled game with Axmol Engine / GitHub Repo
- Tutorial: Using sprite sheet animations in Axmol Engine / GitHub Repo
- Check the website for more tutorials!
- Anivale Games - How to port Cocos2d-x game to Axmol game engine
Video tutorials:
cpp-tests
may be the best tutorial for Axmol Engine users. It's a demonstration of all the functionalities of the engine, all included in the source code. Please check it here:
All the source code is available, so anyone can open the files and check how it's done.
For compiling, open a terminal, navigate to the tests/cpp-tests
folder, and use the axmol build ...
command that is relevant for the platform you want to target. More instructions about installing here.
Run it, see how things work, and then read the code to figure out how things are done. It's all in there.
Having a lot of Cocos2d-x tutorials around the internet may be of a great help, but also can bring confusion. Please be aware there is a lot of deprecations for older Cocos2d-x versions. Only v3 and v4 may be relevant for Axmol Engine. For extra help about deprecated methods, please check Migration Guide - Renamed Types.
- Cocos2d-x Docs in GitHub
- GameFromScratch Cocos2d-x Tutorial
- Kodeco - Cocos2d-x tutorial for beginners
Video tutorials: