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Move animation moves slightly too far #71

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reubene opened this issue Oct 29, 2023 · 5 comments
Closed

Move animation moves slightly too far #71

reubene opened this issue Oct 29, 2023 · 5 comments

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@reubene
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reubene commented Oct 29, 2023

Noticed this just before, have not investigated why I think there might be a mistake in the maths

@axx0
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axx0 commented Dec 15, 2023

Have you fixed this? I do remember this being an issue, but I can't reproduce it now.

@reubene
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reubene commented Dec 16, 2023

I've reworked a lot of things in this area, I'll retest it in the next few days and close if I can't reproduce. I think it might have been an integer rounding problem which may have gone away when I switched all calculations to floating point vectors

@reubene
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reubene commented Dec 16, 2023

I can't reproduce this anymore so I'll close it

@reubene reubene closed this as completed Dec 16, 2023
@axx0
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axx0 commented Jan 25, 2024

I noticed this again when testing TOT.

@axx0 axx0 reopened this Jan 25, 2024
@axx0
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axx0 commented Feb 22, 2024

Problem appears when loading games with zoom not being 0 (normal zoom).
We're drawing everything with normal zoom, but the animation logic doesn't take that into account.
I'll fix it for now.

@axx0 axx0 closed this as completed Jun 19, 2024
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