You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
We need to update the look of dialogs when loading a .sav or scenarios which have custom dialog and icon pictures.
Currently ImageUtils.SetLook(main.ActiveInterface); is only set at beginning of game in MainMenu.cs and left as-is.
For example, the wallpaper for TOT's status panel should be different for what's currently implemented (the icons.gif in TOT root directory is from MGE, the game should look for icon file in the local folder or one of the "fallback" folders (Original, Fantasy, SciFi)).
The text was updated successfully, but these errors were encountered:
We need to update the look of dialogs when loading a .sav or scenarios which have custom dialog and icon pictures.
Currently
ImageUtils.SetLook(main.ActiveInterface);
is only set at beginning of game in MainMenu.cs and left as-is.For example, the wallpaper for TOT's status panel should be different for what's currently implemented (the icons.gif in TOT root directory is from MGE, the game should look for icon file in the local folder or one of the "fallback" folders (Original, Fantasy, SciFi)).
The text was updated successfully, but these errors were encountered: