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This is currently being worked on. The acore_string table is used for translations, as are all other tables in the emulator. |
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Hello, good afternoon. I have been wanting to start translating
messages
,gossip
,texts
, and any other messages that are currently only inEnglish
, within the same module. What I propose, is to use the translation system, that already exists inside the emulator, that is to say, to use the famouslocale
tables. But for that, it is necessary to know how the ids are going to be managed. However, there are other possibilities, and for that reason I open this thread to listen to your ideas. I leave you an example of how I made the change that I am mentioning, in thepromotion module
.https://github.com/pangolp/mod-npc-promotion/tree/master/sql/world/base
However, the
ids
could be left to the consideration of the person who adds the module, because it is something optional, it is not part of the emulator. The script, can leave a variable, with consecutiveids
, and that the person who adds the module, decides what number assigns them, based on theids
that he has available in his server. All explained in theREADME.md
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