New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Felhunter Devour Magic #67
Comments
confirm |
please can you include your rev when you report/confirm bugs? thanks |
im using https://github.com/callmephil/SunWellCore this version of sunwell core but iknow that its bugged, i searched fix in your commits and cant find anything about that also i can share fix that im using for my server. |
@justdothings any kind of contribution is welcome we also imported to AzerothCore all improvements that @callmephil made |
Maybe this pull 13751? |
Just tested on d641365b3b8e and seems to work for me, I tested by using the spell against an enemy player in duel and it removes the buff from the enemy compiled on mac os x with clang can anyone test it again? |
i have had no problem with this issue, tested my fel hunter and works fine, also heals as it should @ShinDarth can close if you are not gaining errors :) |
@talamortis closing, thanks shall anyone have again this problem, please comment here. |
Devour magic is working properly however, If you have a duel area (A Sanctuary) and two players dueling in that Sanctuary. Devour magic will not work this is because Xinef has added a check to disable deveour in sanctuaries. Search for: "Xinef: do not allow to cast on hostile targets in sanctuary". In the source code and you can comment his code to make devour magic work in sanctuaries. |
Felhunter dispells only friendly target on enemy it doesnt work
The text was updated successfully, but these errors were encountered: