Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fix(Core/Spells): Beacon of Light should not proc off from Glyph of H… #10564

Merged
merged 2 commits into from
Mar 14, 2022
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 6 additions & 0 deletions src/server/game/Entities/Unit/Unit.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -7226,6 +7226,12 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
if (!victim)
return false;

// Do not proc from Glyph of Holy Light and Judgement of Light
if (procSpell->Id == 20267 || procSpell->Id == 54968)
{
return false;
}

Unit* beaconTarget = triggeredByAura->GetBase()->GetCaster();
if (!beaconTarget || beaconTarget == this || !beaconTarget->GetAura(53563, victim->GetGUID()))
return false;
Expand Down