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UID-RingBuffer不需要吗?
The text was updated successfully, but these errors were encountered:
我理解是因为在并发获取uid的情况下,uid-RingBuffer 只读不写,但是 Flag-RingBuffer 是读写一起的,读完立马就写,如果不做CacheLine填充,就会出现相邻的两个flag 加载到同一个CacheLine中,两个线程同时写flag 出现竞争,然后影响并发性能
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UID-RingBuffer不需要吗?
The text was updated successfully, but these errors were encountered: