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Hello,
I implemented your library but I do not get all of the events from my SSE server (for example server sent 50 events, but I got only 17). Then, when a new event is sent from the server automatically I still get nothing on iOS until I force manually something new on the server then I get the previous one on iOS that was sent automatically. Like there is some queue in your library which caught it but is not displaying it in the Result <SSEvent, SSError>. We deduced that it's always one behind.
Is it possible that there is some queue in your library with some max value or some setting that I am unaware of?
The text was updated successfully, but these errors were encountered:
Hello,
I implemented your library but I do not get all of the events from my SSE server (for example server sent 50 events, but I got only 17). Then, when a new event is sent from the server automatically I still get nothing on iOS until I force manually something new on the server then I get the previous one on iOS that was sent automatically. Like there is some queue in your library which caught it but is not displaying it in the Result <SSEvent, SSError>. We deduced that it's always one behind.
Is it possible that there is some queue in your library with some max value or some setting that I am unaware of?
The text was updated successfully, but these errors were encountered: