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Laser point-defense system does not display laser strikes correctly #22

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GoogleCodeExporter opened this issue Jan 17, 2016 · 8 comments

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What steps will reproduce the problem?
1. Fight a silyndro with the laser point-defense equipped into the flagship
2. When you use the secondary fire mode (laser point-defense), you do not see 
the lasers from your ship to the enemy fire or enemy ship. You do not see an 
indication on the right side icon either showing that you are using the 
feature. 
3. However, you can see the strike effect on the ennemy ship and you can hear 
the sound it makes, and the ennemy's life is decreased, so technically it 
works, but it doesn't show.


Original issue reported on code.google.com by Awakened...@gmail.com on 8 Dec 2012 at 7:59

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After more testing: it looks like the laser will show if the enemy is really 
close to me, but not if the enemy is a bit further. I would venture to say 
perhaps the display is still using the low res logic and so technically, the 
laser is off range so it does not display?

Original comment by Awakened...@gmail.com on 8 Dec 2012 at 8:46

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Tried fixing it in r615. Did it help?

Original comment by Jaakko.M...@gmail.com on 8 Dec 2012 at 9:57

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Yes, it seems solved in revision 615.
The only part missing is an indicator in the right side pannel (pilot screen) 
to show the laser is activated, that part is missing. Otherwise, works well!

Original comment by Awakened...@gmail.com on 8 Dec 2012 at 10:02

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So, the code side is in order, and all that is needed is the graphics. 
Switching this issue to the graphics department.

Original comment by Jaakko.M...@gmail.com on 9 Dec 2012 at 5:43

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What graphics need to be changed Jaakko? I can't fix it if I don't know what to 
fix. Assigning to Jaakko. CC'ing myself.

Original comment by dczanik@gmail.com on 12 Dec 2012 at 12:18

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I think it was this part, which looks fine now!

Original comment by Awakened...@gmail.com on 12 Dec 2012 at 12:43

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Closing.

Original comment by dczanik@gmail.com on 12 Dec 2012 at 12:45

  • Changed state: Fixed

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Original comment by Awakened...@gmail.com on 12 Dec 2012 at 12:56

  • Changed state: Verified

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