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This function is called by the engine whenever the client userinfo string changes. This includes name and player model changes. Consider making this available and allowing scripts to veto changes. Map scripts may be too dangerous for this, discuss.
Note: changes are already made by the time they reach this function. Vetoing must be done by reverting changes.
The text was updated successfully, but these errors were encountered:
Script types: All.
This function is called by the engine whenever the client userinfo string changes. This includes name and player model changes. Consider making this available and allowing scripts to veto changes. Map scripts may be too dangerous for this, discuss.
Note: changes are already made by the time they reach this function. Vetoing must be done by reverting changes.
The text was updated successfully, but these errors were encountered: