-
Notifications
You must be signed in to change notification settings - Fork 0
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Pacific neurotoxin #22
Comments
It's not dead, I'm just working on rewriting the main BEE2. Neurotoxin vents should automatically activate after the timer finishes, but I probably broke that somewhere. Does the vent spray neutotoxin clouds when the timer is active? |
Thank for the fast answer Just for info : The screen gets green at the last 10 seconds , when the timer is over, I'm still alive, I was thinking that I was taking damage still, but I wasn't, after 2 minutes, I was still alive, take damage from lasers however, made the green screen stop, and I could play normally. About the vents, I don't remember any neurotoxin clouds, but I will see it. |
Maybe it's because you're too far away from the vents - they have a limited range, not global (although I might change that). |
I know that (that square that appears when I click them is their range, right?) Refurbished style (not the problem) I think that vents are the problem. About the limited range, I think that make the neurotoxin global and connect it to timers would be better, and then put vents as a decoration, yeah, it would be easier and not that buggy, after all, it looks like the Vents aren't really getting connected to the timer :0 |
bro this is from 2014 |
I expect that this is not dead >.<
Well, I downloaded your mod and everything went great, the problem is with Neurotoxin Vents and Timers, the timers work almost perfectly, after cover all the test chamber, however, when the timer gets to 0, I don't die, I tried to connect it to vents, but they're unconnectable, so I was thinking it was automatic.
So is this a bug? Or I'm not getting it right?
I'm using Refurbished style.
The text was updated successfully, but these errors were encountered: