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go.localization

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The go.localization package provides a simple and convenient way to retrieve strings in various languages, allowing you to easily build multilingual applications.

Key features

  • Support strings with named variable.
  • Support json and yaml translation files.

Installation

to install go.localization package, run the following command

go get -u github.com/behzadsh/go.localization

Defining Translation Strings

The go.localization package, loads the translations from json or yaml files, which by default should be stored in {ProjectRoot}/resources/lang directory. The path to translation files are configurable, we discuss it later. No matter you choose json or yaml the structure of the translation file must be like the following example.

The yaml file:

key_string:
  locale1: "translation in locale1"
  locale2: "translation in locale2"

The json file:

{
  "key_string": {
    "locale1": "translation in locale1"
    "locale2": "translation in locale2"
  }
}

conventions

  • It is recommended to use snake_case names for the translation file name and the translation key.
  • It is recommended to use 2 letter abbreviation for locales, e.g. ISO 639-1.

Retrieving Translation Strings

For retrieving translation strings, you need to pass the translation key and the language to the translation function. The translation key is consist of the translation file name and the translation key concatenated by a dot. For example "user.not_found" as a translation key, means that the translation is located in a file named user under the key not_found. With this in mind lets continue.

Using default configuration and helper functions

The easiest way to use the go.localization package is that you store your translation files in default path (as mentioned above in the {ProjectRoot}/resources/lang). In this way, you can simply translate the keys like this:

main.go:

package main

import (
	"fmt"
	
	lang "github.com/behzadsh/go.localization"
)

func main() {
	lang.Init()

	// Simple translation
	fmt.Println(lang.Trans("user.not_found"))           // User not found!
	fmt.Println(lang.Trans("errors.invalid_payload"))   // The payload is invalid!
	fmt.Println(lang.TransBy("zh", "user.not_found"))   // 找不到用户!
	
	// Translation with parameter
	fmt.Println(lang.Trans("validation.required", map[string]string{"field": "email"}))         // The field 'email' is required.
	fmt.Println(lang.TransBy("zh", "validation.required", map[string]string{"field": "email"})) // 字段 'email' 是必需的。
}

./resources/lang/user.yaml:

not_found:
  en: "User not found!"
  zh: "找不到用户!"

./resources/lang/errors.yaml:

invalid_payload:
  en: "The payload is invalid!"
  zh: "负载无效!"

./resources/lang/validations.yaml:

required:
  en: "The field ':field:' is required."
  zh: "字段 ':field:' 是必需的。"

Using the translator struct directly

package main

import (
	"fmt"
	"log"

	lang "github.com/behzadsh/go.localization"
)

func main() {
	tr, err := lang.NewTranslator(lang.DefaultConfigs())
	if err != nil {
		log.Fatal(err)
	}

	// Simple translation
	fmt.Println(tr.Translate("user.not_found"))         // User not found!
	fmt.Println(tr.Translate("errors.invalid_payload")) // The payload is invalid!
	fmt.Println(tr.TranslateBy("zh", "user.not_found")) // 找不到用户!

	// Translation with parameter
	fmt.Println(tr.Translate("validation.required", map[string]string{"field": "email"}))         // The field 'email' is required.
	fmt.Println(tr.TranslateBy("zh", "validation.required", map[string]string{"field": "email"})) // 字段 'email' 是必需的。
}

Configuration

You can configure the following options:

  • Translation files path: The path to where the translation files are stored.
  • The default language: The default language used by functions like Trans and Translate
  • The fallback language: The language used when the no translation found for default or given language.

If you rather use helper function, you can customize these options by these functions before calling Init()

package main

import (
	lang "github.com/behzadsh/go.localization"
)

func main() {
	lang.SetDefaultLocale("zh")
	lang.SetFallbackLocale("fr")
	lang.SetTranslationFilesPath("relative/path/to/somewhere/else")
	lang.Init()

	// ...
}

Or if you want to use the translator struct directly, you can pass your custom configuration to the constructor.

package main

import (
	"log"

	lang "github.com/behzadsh/go.localization"
)

func main() {
	tr, err := lang.NewTranslator(lang.Config{
		TranslationPath: "relative/path/to/somewhere/else",
		DefaultLocale:   "zh",
		FallbackLocale:  "fr",
	})
	if err != nil {
		log.Fatal(err)
	}

	// ...
}