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[Bug] - Events not respecting channel white/blacklist #9

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Bejasc opened this issue Jan 7, 2021 · 2 comments
Closed

[Bug] - Events not respecting channel white/blacklist #9

Bejasc opened this issue Jan 7, 2021 · 2 comments
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Priority: Low When other priorities are cleared Status: Accepted This has been confirmed and verified. Work is ready to begin at any moment. Type: Bug Something isn't working

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@Bejasc
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Bejasc commented Jan 7, 2021

Describe the bug
It appears as though events are not working with Blacklist or Whitelist for locations, and are targeting all locations.
All locations are present in the suitable locations.

Steps To Reproduce
What did you do to encounter this behaviour? Please be as detailed as possible.

  1. Dropped Credits event has a Blacklist setup to exclude only Hoth
  2. Dropped Credits event was still sent to Hoth

...

Expected behavior
The Events respect the blacklist or whitelist sections

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@Bejasc Bejasc added Type: Bug Something isn't working Status: Accepted This has been confirmed and verified. Work is ready to begin at any moment. Priority: Low When other priorities are cleared labels Jan 7, 2021
@Bejasc Bejasc self-assigned this Jan 7, 2021
@Bejasc Bejasc added this to the SWRPG - Public Opening milestone Jan 7, 2021
@Bejasc
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Bejasc commented Jan 7, 2021

Inconsistent, it seems to work at times and not at others. possibly something wrong with the async approach?

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Bejasc commented Jan 14, 2021

No longer an issue. The problem events reseeded from a data set that did not include the blacklist/whitelist.
This appears to be working as intended.

@Bejasc Bejasc closed this as completed Jan 14, 2021
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Priority: Low When other priorities are cleared Status: Accepted This has been confirmed and verified. Work is ready to begin at any moment. Type: Bug Something isn't working
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