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state.go
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/
state.go
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package agent
import (
"path"
log "github.com/coreos/fleet/Godeps/_workspace/src/github.com/golang/glog"
"github.com/coreos/fleet/job"
)
type agentState struct {
jobs map[string]*job.Job
}
func newAgentState() *agentState {
return &agentState{jobs: make(map[string]*job.Job)}
}
func (as *agentState) jobScheduled(jName string) bool {
return as.jobs[jName] != nil
}
// hasConflict determines whether there are any known conflicts with the given Job
func (as *agentState) hasConflict(pJobName string, pConflicts []string) (found bool, conflict string) {
for _, eJob := range as.jobs {
if pJobName == eJob.Name {
continue
}
for _, pConflict := range pConflicts {
if globMatches(pConflict, eJob.Name) {
found = true
conflict = eJob.Name
return
}
}
for _, eConflict := range eJob.Conflicts() {
if globMatches(eConflict, pJobName) {
found = true
conflict = eJob.Name
return
}
}
}
return
}
func globMatches(pattern, target string) bool {
matched, err := path.Match(pattern, target)
if err != nil {
log.V(1).Infof("Received error while matching pattern '%s': %v", pattern, err)
}
return matched
}