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No RNG #2

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benjamin-allen opened this issue Dec 31, 2015 · 0 comments
Closed

No RNG #2

benjamin-allen opened this issue Dec 31, 2015 · 0 comments

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@benjamin-allen
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As it stands, there is no RNG system for combat. Everything is predetermined by stats and is easy to predict and control.

Needs

  • There needs to be an RNG capable of generating numbers between a range, preferably in an efficient manner. If given an upper end and a lower end of a range, the RNG should be able to return a number between those two.
  • There needs to be an RNG capable of generating a number up to the one desired, if given a number.
  • RNG functions should return integers

Wants

  • Preferably, both RNG functions should have a theoretically even distribution. This is a minor goal after the main implementation is complete.
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