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Although float32 is the underlying type to store exact particle coordinates and uint16 is the underlying type to store voxel positions. It is more straightforward if all functions that are specialized to handle a specific type are named using this point/voxel distinction. Example: Domain.containsPoint and Domain.containsVoxel instead of Domain.containsFloat and Domain.containsUint16. The BromiumData.useIntegers boolean and related namings should be converted to useUint16.
The text was updated successfully, but these errors were encountered:
Although
float32
is the underlying type to store exact particle coordinates anduint16
is the underlying type to store voxel positions. It is more straightforward if all functions that are specialized to handle a specific type are named using this point/voxel distinction. Example:Domain.containsPoint
andDomain.containsVoxel
instead ofDomain.containsFloat
andDomain.containsUint16
. TheBromiumData.useIntegers
boolean and related namings should be converted touseUint16
.The text was updated successfully, but these errors were encountered: