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Materials
Bernd Plontsch edited this page Aug 24, 2021
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- Roughness
- Base colour
- Transmission 1.0
- Roughness 0.0
- Base Color V 1.0
- Volume Volume Absorption
- Color (lightest color, density will do darkening)
- Density 145.0
- Subsurface (Skin, Food/Shine through)
https://www.youtube.com/watch?v=fJtaboOKxeE 1 Select object to make transparent 2 Object Properties - Visibility - Mask - Holdout 3 Render Properties - Film - Transparent