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Simulation (Cloth)

Bernd Plontsch edited this page May 26, 2020 · 3 revisions

Cloth

Ground Object

  1. Physics, Collision

Fabric

  1. Add Plane
  2. Subdivide
  3. Add Cloth
  4. Enable collide with self
  5. Bake
  • Animate
Screenshot 2020-05-26 at 16 14 49

Hang cloth

  1. Subdivide
  2. CTRL + TAB — Weight Paint point of hanging
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