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Is this possible to add a functionality for 3-D bounding box annotation? #2

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zhou-git opened this issue Aug 7, 2018 · 5 comments
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@zhou-git
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zhou-git commented Aug 7, 2018

Dear Bernwang,

The tool works flawless, Thank you very much for your work!
I am wondering if it is possible to add a functionality to do 3-D bounding box annotation? Specifically, the ability to specify the ground level and the height of the object?

@bernwang
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Hi zhou-git,

I apologize for the late response. There has been a lot of work on the annotator that I am excited to push. One of the features is to add 3D bounding box annotation. I am thinking of automatically extracting the height of the bounding box after drawing a 2D bounding box. Do you think you would prefer that over manually specifying the height of the object?

Thanks,
Bernie

@zhou-git
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Hi Bernie,

It is great that you still works on this project!
Automatically extracting object height seems interesting but I not sure about the precision, which is very important to manual annotations. A typical case is like annotating a car with no points available on the wheels, then it becomes tricky to determine the ground plane of that 3D box.
I kind of thinking that a easy to use interface is most important for a manual annotation tool in the first place. But of cause it is a open-source project, so it may be too much to ask.

Best,
Jin

@songanz
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songanz commented Jan 27, 2019

Hi Bernie,

Thank you very much for your talented original work. I found that the most helpful open source project. I am also interested in having that 3D bounding box annotation feature and I think the automatic annotation bounding box would be enough for now. If we can manually adjust it would be better, but I really understand that you are pretty occupied by your own work and you have very litter time for that.

Best,
Songan Zhang

@songanz
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songanz commented Feb 8, 2019

Hi Bernie,

It is great that you still works on this project!
Automatically extracting object height seems interesting but I not sure about the precision, which is very important to manual annotations. A typical case is like annotating a car with no points available on the wheels, then it becomes tricky to determine the ground plane of that 3D box.
I kind of thinking that a easy to use interface is most important for a manual annotation tool in the first place. But of cause it is a open-source project, so it may be too much to ask.

Best,
Jin

I have developed myself. If you want to use it, please find it at https://github.com/songanz/LiDAR-annotator

@davodogster
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Hi Bernie,

It is great that you still works on this project!
Automatically extracting object height seems interesting but I not sure about the precision, which is very important to manual annotations. A typical case is like annotating a car with no points available on the wheels, then it becomes tricky to determine the ground plane of that 3D box.
I kind of thinking that a easy to use interface is most important for a manual annotation tool in the first place. But of cause it is a open-source project, so it may be too much to ask.

Best,
Jin

Hi Jin @zhou-git but the ground plane will just be the lowest Z point possible because the car wheels always touch the ground?

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