A Minecraft clone written in Rust using OpenGL At the moment only one 8x8 chunk will be displayed using greedy meshing techniques.
Now, more chunks are being rendered while moving the camera. I implemented some basic perlin noise generation.
git clone https://github.com/bkuen/rustcraft-rs.git
cd rustcraft-rs
cargo run --release
The code of this repository is licensed under GNU GPLv3 (LICENSE or https://opensource.org/licenses/GPL-3.0)