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Give audio uploads access to the targeted experience ID immediately after uploading #166

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Awes-3 opened this issue Nov 23, 2022 · 4 comments
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@Awes-3
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Awes-3 commented Nov 23, 2022

What type of feature request is this?
Mantle doesn't support a Roblox feature I would like to use

Currently I have to manually give every audio asset uploaded access to the proper universe ID for them to play ingame without publishing a build, Ideally mantle should handle this for me, current workaround is going through every audio asset in the asset manager after deploying and clicking this in the output.
Screenshot 2022-11-23 103805

@Awes-3 Awes-3 added the enhancement New feature or request label Nov 23, 2022
@Awes-3 Awes-3 changed the title Give audio uploads access to the targeted experience ID Give audio uploads access to the targeted experience ID immediately after uploading Nov 23, 2022
@blake-mealey
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Thanks for flagging this! Is this related to a recent Roblox change? Was there an announcement post for it?

@blake-mealey blake-mealey added bug Something isn't working and removed enhancement New feature or request labels Nov 23, 2022
@autonordev
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Is this related to a recent Roblox change? Was there an announcement post for it?

Yes.

Relevant documentation: https://developer.roblox.com/en-us/articles/audio-asset-privacy

@blake-mealey
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blake-mealey commented Nov 23, 2022

Thanks for the docs!

From a quick view at the dev tools on the creator dashboard, these are the endpoint details:

  • PATCH: https://apis.roblox.com/asset-permissions-api/v1/assets/{audioAssetId}/permissions
    • Payload:
      {
        "requests": [
          {
            "action": "Use"
            "subjectId": "{experienceId}",
            "subjectType": "Universe"
          }
        ]
      }

Some other details to remind myself of later:

  • Once granted, permissions cannot be revoked
  • There is another option to enable for all experiences, but this option is not available for my account

I think the obvious behaviour for Mantle will be as suggested to automatically grant the target experience access to all new audio assets.

@blake-mealey
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This is fixed in the latest version (0.11.5)

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