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A 2D isometric shooter written in Kotlin and using LibGDX.

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Isometric Shooter

A 2D isometric shooter written in Kotlin and using LibGDX.

Description

This is an MVP demonstrating the core features required to develop a 2D isometric game such as physics, collision detection, input handling, etc.

Features

  • 2.5D isometric view
  • 3D physics
  • Input binding
  • Controller support
  • UI
  • Synchronous event handling
  • Asset management
  • 3D shape rendering

Roadmap

  • Fully playable vertical slice
  • Settings
  • 3D Audio
  • Animation
  • Serialization
  • Saving & loading

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A 2D isometric shooter written in Kotlin and using LibGDX.

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