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Update for GLSL (v2.0 Release Candidate) Experimental #63

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Tall-Lobster opened this issue Feb 29, 2020 · 5 comments
Closed

Update for GLSL (v2.0 Release Candidate) Experimental #63

Tall-Lobster opened this issue Feb 29, 2020 · 5 comments

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@Tall-Lobster
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I tested it out and it seems to be using the gpu as intended.

However, I am not sure if it occurs that in times the entire frame looks like it was upscaled bilinearly, while at other times it feels like the image is significantly improved. I have tested it by moving back and forth between the video and on video formats smaller than 480p and it seems to be working, but not much effect had applied to those videos since they have a small resolution

@bloc97
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bloc97 commented Feb 29, 2020

If you post a few screenshots we could look into it. (Provide the original + your results) But please be aware that old 480p anime are notoriously hard to upscale. They are often very blurry due to the quick production process.

@Tall-Lobster
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Dear @bloc97
please help me set up anime4k with mpv because it turns out anime4k was not set up correctly

#62

@Tall-Lobster
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i figured out the issue but now I know what I have to do. I just realized I should run my videos through a denoiser or a filter that clears out errors. I was wondering if you are aware of any tools that can do that?

@bloc97
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bloc97 commented Mar 16, 2020

Anime4K v2.0 RC4 and RC5 has a built-in a denoiser. RC5 is sharper than RC4 but might introduce aliasing. Try out both and pick the one that you think looks better.

@Tall-Lobster
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Anime4K v2.0 RC4 and RC5 has a built-in a denoiser. RC5 is sharper than RC4 but might introduce aliasing. Try out both and pick the one that you think looks better.

thanks for the info, I will try the new releases out and see what I like

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