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scheduler.pb.go
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scheduler.pb.go
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// Code generated by protoc-gen-gogo.
// source: scheduler.proto
// DO NOT EDIT!
package mesosproto
import proto "github.com/gogo/protobuf/proto"
import fmt "fmt"
import math "math"
// discarding unused import gogoproto "github.com/gogo/protobuf/gogoproto"
import bytes "bytes"
import strings "strings"
import github_com_gogo_protobuf_proto "github.com/gogo/protobuf/proto"
import sort "sort"
import strconv "strconv"
import reflect "reflect"
import io "io"
// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
var _ = fmt.Errorf
var _ = math.Inf
// Possible event types, followed by message definitions if
// applicable.
type Event_Type int32
const (
Event_SUBSCRIBED Event_Type = 1
Event_OFFERS Event_Type = 2
Event_RESCIND Event_Type = 3
Event_UPDATE Event_Type = 4
Event_MESSAGE Event_Type = 5
Event_FAILURE Event_Type = 6
Event_ERROR Event_Type = 7
// Periodic message sent by the Mesos master according to
// 'Subscribed.heartbeat_interval_seconds'. If the scheduler does
// not receive any events (including heartbeats) for an extended
// period of time (e.g., 5 x heartbeat_interval_seconds), there is
// likely a network partition. In such a case the scheduler should
// close the existing subscription connection and resubscribe
// using a backoff strategy.
Event_HEARTBEAT Event_Type = 8
)
var Event_Type_name = map[int32]string{
1: "SUBSCRIBED",
2: "OFFERS",
3: "RESCIND",
4: "UPDATE",
5: "MESSAGE",
6: "FAILURE",
7: "ERROR",
8: "HEARTBEAT",
}
var Event_Type_value = map[string]int32{
"SUBSCRIBED": 1,
"OFFERS": 2,
"RESCIND": 3,
"UPDATE": 4,
"MESSAGE": 5,
"FAILURE": 6,
"ERROR": 7,
"HEARTBEAT": 8,
}
func (x Event_Type) Enum() *Event_Type {
p := new(Event_Type)
*p = x
return p
}
func (x Event_Type) String() string {
return proto.EnumName(Event_Type_name, int32(x))
}
func (x *Event_Type) UnmarshalJSON(data []byte) error {
value, err := proto.UnmarshalJSONEnum(Event_Type_value, data, "Event_Type")
if err != nil {
return err
}
*x = Event_Type(value)
return nil
}
// Possible call types, followed by message definitions if
// applicable.
type Call_Type int32
const (
Call_SUBSCRIBE Call_Type = 1
Call_TEARDOWN Call_Type = 2
Call_ACCEPT Call_Type = 3
Call_DECLINE Call_Type = 4
Call_REVIVE Call_Type = 5
Call_KILL Call_Type = 6
Call_SHUTDOWN Call_Type = 7
Call_ACKNOWLEDGE Call_Type = 8
Call_RECONCILE Call_Type = 9
Call_MESSAGE Call_Type = 10
Call_REQUEST Call_Type = 11
)
var Call_Type_name = map[int32]string{
1: "SUBSCRIBE",
2: "TEARDOWN",
3: "ACCEPT",
4: "DECLINE",
5: "REVIVE",
6: "KILL",
7: "SHUTDOWN",
8: "ACKNOWLEDGE",
9: "RECONCILE",
10: "MESSAGE",
11: "REQUEST",
}
var Call_Type_value = map[string]int32{
"SUBSCRIBE": 1,
"TEARDOWN": 2,
"ACCEPT": 3,
"DECLINE": 4,
"REVIVE": 5,
"KILL": 6,
"SHUTDOWN": 7,
"ACKNOWLEDGE": 8,
"RECONCILE": 9,
"MESSAGE": 10,
"REQUEST": 11,
}
func (x Call_Type) Enum() *Call_Type {
p := new(Call_Type)
*p = x
return p
}
func (x Call_Type) String() string {
return proto.EnumName(Call_Type_name, int32(x))
}
func (x *Call_Type) UnmarshalJSON(data []byte) error {
value, err := proto.UnmarshalJSONEnum(Call_Type_value, data, "Call_Type")
if err != nil {
return err
}
*x = Call_Type(value)
return nil
}
// *
// Scheduler event API.
//
// An event is described using the standard protocol buffer "union"
// trick, see:
// https://developers.google.com/protocol-buffers/docs/techniques#union.
type Event struct {
// Type of the event, indicates which optional field below should be
// present if that type has a nested message definition.
Type *Event_Type `protobuf:"varint,1,req,name=type,enum=mesosproto.Event_Type" json:"type,omitempty"`
Subscribed *Event_Subscribed `protobuf:"bytes,2,opt,name=subscribed" json:"subscribed,omitempty"`
Offers *Event_Offers `protobuf:"bytes,3,opt,name=offers" json:"offers,omitempty"`
Rescind *Event_Rescind `protobuf:"bytes,4,opt,name=rescind" json:"rescind,omitempty"`
Update *Event_Update `protobuf:"bytes,5,opt,name=update" json:"update,omitempty"`
Message *Event_Message `protobuf:"bytes,6,opt,name=message" json:"message,omitempty"`
Failure *Event_Failure `protobuf:"bytes,7,opt,name=failure" json:"failure,omitempty"`
Error *Event_Error `protobuf:"bytes,8,opt,name=error" json:"error,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Event) Reset() { *m = Event{} }
func (*Event) ProtoMessage() {}
func (m *Event) GetType() Event_Type {
if m != nil && m.Type != nil {
return *m.Type
}
return Event_SUBSCRIBED
}
func (m *Event) GetSubscribed() *Event_Subscribed {
if m != nil {
return m.Subscribed
}
return nil
}
func (m *Event) GetOffers() *Event_Offers {
if m != nil {
return m.Offers
}
return nil
}
func (m *Event) GetRescind() *Event_Rescind {
if m != nil {
return m.Rescind
}
return nil
}
func (m *Event) GetUpdate() *Event_Update {
if m != nil {
return m.Update
}
return nil
}
func (m *Event) GetMessage() *Event_Message {
if m != nil {
return m.Message
}
return nil
}
func (m *Event) GetFailure() *Event_Failure {
if m != nil {
return m.Failure
}
return nil
}
func (m *Event) GetError() *Event_Error {
if m != nil {
return m.Error
}
return nil
}
// First event received when the scheduler subscribes.
type Event_Subscribed struct {
FrameworkId *FrameworkID `protobuf:"bytes,1,req,name=framework_id" json:"framework_id,omitempty"`
// This value will be set if the master is sending heartbeats. See
// the comment above on 'HEARTBEAT' for more details.
// TODO(vinod): Implement heartbeats in the master once the master
// can send HTTP events.
HeartbeatIntervalSeconds *float64 `protobuf:"fixed64,2,opt,name=heartbeat_interval_seconds" json:"heartbeat_interval_seconds,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Event_Subscribed) Reset() { *m = Event_Subscribed{} }
func (*Event_Subscribed) ProtoMessage() {}
func (m *Event_Subscribed) GetFrameworkId() *FrameworkID {
if m != nil {
return m.FrameworkId
}
return nil
}
func (m *Event_Subscribed) GetHeartbeatIntervalSeconds() float64 {
if m != nil && m.HeartbeatIntervalSeconds != nil {
return *m.HeartbeatIntervalSeconds
}
return 0
}
// Received whenever there are new resources that are offered to the
// scheduler. Each offer corresponds to a set of resources on a
// slave. Until the scheduler accepts or declines an offer the
// resources are considered allocated to the scheduler.
type Event_Offers struct {
Offers []*Offer `protobuf:"bytes,1,rep,name=offers" json:"offers,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Event_Offers) Reset() { *m = Event_Offers{} }
func (*Event_Offers) ProtoMessage() {}
func (m *Event_Offers) GetOffers() []*Offer {
if m != nil {
return m.Offers
}
return nil
}
// Received when a particular offer is no longer valid (e.g., the
// slave corresponding to the offer has been removed) and hence
// needs to be rescinded. Any future calls ('Accept' / 'Decline') made
// by the scheduler regarding this offer will be invalid.
type Event_Rescind struct {
OfferId *OfferID `protobuf:"bytes,1,req,name=offer_id" json:"offer_id,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Event_Rescind) Reset() { *m = Event_Rescind{} }
func (*Event_Rescind) ProtoMessage() {}
func (m *Event_Rescind) GetOfferId() *OfferID {
if m != nil {
return m.OfferId
}
return nil
}
// Received whenever there is a status update that is generated by
// the executor or slave or master. Status updates should be used by
// executors to reliably communicate the status of the tasks that
// they manage. It is crucial that a terminal update (see TaskState
// in mesos.proto) is sent by the executor as soon as the task
// terminates, in order for Mesos to release the resources allocated
// to the task. It is also the responsibility of the scheduler to
// explicitly acknowledge the receipt of a status update. See
// 'Acknowledge' in the 'Call' section below for the semantics.
type Event_Update struct {
Status *TaskStatus `protobuf:"bytes,1,req,name=status" json:"status,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Event_Update) Reset() { *m = Event_Update{} }
func (*Event_Update) ProtoMessage() {}
func (m *Event_Update) GetStatus() *TaskStatus {
if m != nil {
return m.Status
}
return nil
}
// Received when a custom message generated by the executor is
// forwarded by the master. Note that this message is not
// interpreted by Mesos and is only forwarded (without reliability
// guarantees) to the scheduler. It is up to the executor to retry
// if the message is dropped for any reason.
type Event_Message struct {
SlaveId *SlaveID `protobuf:"bytes,1,req,name=slave_id" json:"slave_id,omitempty"`
ExecutorId *ExecutorID `protobuf:"bytes,2,req,name=executor_id" json:"executor_id,omitempty"`
Data []byte `protobuf:"bytes,3,req,name=data" json:"data,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Event_Message) Reset() { *m = Event_Message{} }
func (*Event_Message) ProtoMessage() {}
func (m *Event_Message) GetSlaveId() *SlaveID {
if m != nil {
return m.SlaveId
}
return nil
}
func (m *Event_Message) GetExecutorId() *ExecutorID {
if m != nil {
return m.ExecutorId
}
return nil
}
func (m *Event_Message) GetData() []byte {
if m != nil {
return m.Data
}
return nil
}
// Received when a slave is removed from the cluster (e.g., failed
// health checks) or when an executor is terminated. Note that, this
// event coincides with receipt of terminal UPDATE events for any
// active tasks belonging to the slave or executor and receipt of
// 'Rescind' events for any outstanding offers belonging to the
// slave. Note that there is no guaranteed order between the
// 'Failure', 'Update' and 'Rescind' events when a slave or executor
// is removed.
// TODO(vinod): Consider splitting the lost slave and terminated
// executor into separate events and ensure it's reliably generated.
type Event_Failure struct {
SlaveId *SlaveID `protobuf:"bytes,1,opt,name=slave_id" json:"slave_id,omitempty"`
// If this was just a failure of an executor on a slave then
// 'executor_id' will be set and possibly 'status' (if we were
// able to determine the exit status).
ExecutorId *ExecutorID `protobuf:"bytes,2,opt,name=executor_id" json:"executor_id,omitempty"`
Status *int32 `protobuf:"varint,3,opt,name=status" json:"status,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Event_Failure) Reset() { *m = Event_Failure{} }
func (*Event_Failure) ProtoMessage() {}
func (m *Event_Failure) GetSlaveId() *SlaveID {
if m != nil {
return m.SlaveId
}
return nil
}
func (m *Event_Failure) GetExecutorId() *ExecutorID {
if m != nil {
return m.ExecutorId
}
return nil
}
func (m *Event_Failure) GetStatus() int32 {
if m != nil && m.Status != nil {
return *m.Status
}
return 0
}
// Received when an invalid framework (e.g., unauthenticated,
// unauthorized) attempts to subscribe with the master. Error can
// also be received if scheduler sends invalid Calls (e.g., not
// properly initialized).
// TODO(vinod): Remove this once the old scheduler driver is no
// longer supported. With HTTP API all errors will be signaled via
// HTTP response codes.
type Event_Error struct {
Message *string `protobuf:"bytes,1,req,name=message" json:"message,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Event_Error) Reset() { *m = Event_Error{} }
func (*Event_Error) ProtoMessage() {}
func (m *Event_Error) GetMessage() string {
if m != nil && m.Message != nil {
return *m.Message
}
return ""
}
// *
// Scheduler call API.
//
// Like Event, a Call is described using the standard protocol buffer
// "union" trick (see above).
type Call struct {
// Identifies who generated this call. Master assigns a framework id
// when a new scheduler subscribes for the first time. Once assigned,
// the scheduler must set the 'framework_id' here and within its
// FrameworkInfo (in any further 'Subscribe' calls). This allows the
// master to identify a scheduler correctly across disconnections,
// failovers, etc.
FrameworkId *FrameworkID `protobuf:"bytes,1,opt,name=framework_id" json:"framework_id,omitempty"`
// Type of the call, indicates which optional field below should be
// present if that type has a nested message definition.
Type *Call_Type `protobuf:"varint,2,req,name=type,enum=mesosproto.Call_Type" json:"type,omitempty"`
Subscribe *Call_Subscribe `protobuf:"bytes,3,opt,name=subscribe" json:"subscribe,omitempty"`
Accept *Call_Accept `protobuf:"bytes,4,opt,name=accept" json:"accept,omitempty"`
Decline *Call_Decline `protobuf:"bytes,5,opt,name=decline" json:"decline,omitempty"`
Kill *Call_Kill `protobuf:"bytes,6,opt,name=kill" json:"kill,omitempty"`
Shutdown *Call_Shutdown `protobuf:"bytes,7,opt,name=shutdown" json:"shutdown,omitempty"`
Acknowledge *Call_Acknowledge `protobuf:"bytes,8,opt,name=acknowledge" json:"acknowledge,omitempty"`
Reconcile *Call_Reconcile `protobuf:"bytes,9,opt,name=reconcile" json:"reconcile,omitempty"`
Message *Call_Message `protobuf:"bytes,10,opt,name=message" json:"message,omitempty"`
Request *Call_Request `protobuf:"bytes,11,opt,name=request" json:"request,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Call) Reset() { *m = Call{} }
func (*Call) ProtoMessage() {}
func (m *Call) GetFrameworkId() *FrameworkID {
if m != nil {
return m.FrameworkId
}
return nil
}
func (m *Call) GetType() Call_Type {
if m != nil && m.Type != nil {
return *m.Type
}
return Call_SUBSCRIBE
}
func (m *Call) GetSubscribe() *Call_Subscribe {
if m != nil {
return m.Subscribe
}
return nil
}
func (m *Call) GetAccept() *Call_Accept {
if m != nil {
return m.Accept
}
return nil
}
func (m *Call) GetDecline() *Call_Decline {
if m != nil {
return m.Decline
}
return nil
}
func (m *Call) GetKill() *Call_Kill {
if m != nil {
return m.Kill
}
return nil
}
func (m *Call) GetShutdown() *Call_Shutdown {
if m != nil {
return m.Shutdown
}
return nil
}
func (m *Call) GetAcknowledge() *Call_Acknowledge {
if m != nil {
return m.Acknowledge
}
return nil
}
func (m *Call) GetReconcile() *Call_Reconcile {
if m != nil {
return m.Reconcile
}
return nil
}
func (m *Call) GetMessage() *Call_Message {
if m != nil {
return m.Message
}
return nil
}
func (m *Call) GetRequest() *Call_Request {
if m != nil {
return m.Request
}
return nil
}
// Subscribes the scheduler with the master to receive events. A
// scheduler must send other calls only after it has received the
// SUBCRIBED event.
type Call_Subscribe struct {
// See the comments below on 'framework_id' on the semantics for
// 'framework_info.id'.
FrameworkInfo *FrameworkInfo `protobuf:"bytes,1,req,name=framework_info" json:"framework_info,omitempty"`
// 'force' field is only relevant when 'framework_info.id' is set.
// It tells the master what to do in case an instance of the
// scheduler attempts to subscribe when another instance of it is
// already connected (e.g., split brain due to network partition).
// If 'force' is true, this scheduler instance is allowed and the
// old connected scheduler instance is disconnected. If false,
// this scheduler instance is disallowed subscription in favor of
// the already connected scheduler instance.
//
// It is recommended to set this to true only when a newly elected
// scheduler instance is attempting to subscribe but not when a
// scheduler is retrying subscription (e.g., disconnection or
// master failover; see sched/sched.cpp for an example).
Force *bool `protobuf:"varint,2,opt,name=force" json:"force,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Call_Subscribe) Reset() { *m = Call_Subscribe{} }
func (*Call_Subscribe) ProtoMessage() {}
func (m *Call_Subscribe) GetFrameworkInfo() *FrameworkInfo {
if m != nil {
return m.FrameworkInfo
}
return nil
}
func (m *Call_Subscribe) GetForce() bool {
if m != nil && m.Force != nil {
return *m.Force
}
return false
}
// Accepts an offer, performing the specified operations
// in a sequential manner.
//
// E.g. Launch a task with a newly reserved persistent volume:
//
// Accept {
// offer_ids: [ ... ]
// operations: [
// { type: RESERVE,
// reserve: { resources: [ disk(role):2 ] } }
// { type: CREATE,
// create: { volumes: [ disk(role):1+persistence ] } }
// { type: LAUNCH,
// launch: { task_infos ... disk(role):1;disk(role):1+persistence } }
// ]
// }
//
// Note that any of the offer’s resources not used in the 'Accept'
// call (e.g., to launch a task) are considered unused and might be
// reoffered to other frameworks. In other words, the same OfferID
// cannot be used in more than one 'Accept' call.
type Call_Accept struct {
OfferIds []*OfferID `protobuf:"bytes,1,rep,name=offer_ids" json:"offer_ids,omitempty"`
Operations []*Offer_Operation `protobuf:"bytes,2,rep,name=operations" json:"operations,omitempty"`
Filters *Filters `protobuf:"bytes,3,opt,name=filters" json:"filters,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Call_Accept) Reset() { *m = Call_Accept{} }
func (*Call_Accept) ProtoMessage() {}
func (m *Call_Accept) GetOfferIds() []*OfferID {
if m != nil {
return m.OfferIds
}
return nil
}
func (m *Call_Accept) GetOperations() []*Offer_Operation {
if m != nil {
return m.Operations
}
return nil
}
func (m *Call_Accept) GetFilters() *Filters {
if m != nil {
return m.Filters
}
return nil
}
// Declines an offer, signaling the master to potentially reoffer
// the resources to a different framework. Note that this is same
// as sending an Accept call with no operations. See comments on
// top of 'Accept' for semantics.
type Call_Decline struct {
OfferIds []*OfferID `protobuf:"bytes,1,rep,name=offer_ids" json:"offer_ids,omitempty"`
Filters *Filters `protobuf:"bytes,2,opt,name=filters" json:"filters,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Call_Decline) Reset() { *m = Call_Decline{} }
func (*Call_Decline) ProtoMessage() {}
func (m *Call_Decline) GetOfferIds() []*OfferID {
if m != nil {
return m.OfferIds
}
return nil
}
func (m *Call_Decline) GetFilters() *Filters {
if m != nil {
return m.Filters
}
return nil
}
// Kills a specific task. If the scheduler has a custom executor,
// the kill is forwarded to the executor and it is up to the
// executor to kill the task and send a TASK_KILLED (or TASK_FAILED)
// update. Note that Mesos releases the resources for a task once it
// receives a terminal update (See TaskState in mesos.proto) for it.
// If the task is unknown to the master, a TASK_LOST update is
// generated.
type Call_Kill struct {
TaskId *TaskID `protobuf:"bytes,1,req,name=task_id" json:"task_id,omitempty"`
SlaveId *SlaveID `protobuf:"bytes,2,opt,name=slave_id" json:"slave_id,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Call_Kill) Reset() { *m = Call_Kill{} }
func (*Call_Kill) ProtoMessage() {}
func (m *Call_Kill) GetTaskId() *TaskID {
if m != nil {
return m.TaskId
}
return nil
}
func (m *Call_Kill) GetSlaveId() *SlaveID {
if m != nil {
return m.SlaveId
}
return nil
}
// Shuts down a custom executor. When the executor gets a shutdown
// event, it is expected to kill all its tasks (and send TASK_KILLED
// updates) and terminate. If the executor doesn’t terminate within
// a certain timeout (configurable via
// '--executor_shutdown_grace_period' slave flag), the slave will
// forcefully destroy the container (executor and its tasks) and
// transition its active tasks to TASK_LOST.
type Call_Shutdown struct {
ExecutorId *ExecutorID `protobuf:"bytes,1,req,name=executor_id" json:"executor_id,omitempty"`
SlaveId *SlaveID `protobuf:"bytes,2,req,name=slave_id" json:"slave_id,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Call_Shutdown) Reset() { *m = Call_Shutdown{} }
func (*Call_Shutdown) ProtoMessage() {}
func (m *Call_Shutdown) GetExecutorId() *ExecutorID {
if m != nil {
return m.ExecutorId
}
return nil
}
func (m *Call_Shutdown) GetSlaveId() *SlaveID {
if m != nil {
return m.SlaveId
}
return nil
}
// Acknowledges the receipt of status update. Schedulers are
// responsible for explicitly acknowledging the receipt of status
// updates that have 'Update.status().uuid()' field set. Such status
// updates are retried by the slave until they are acknowledged by
// the scheduler.
type Call_Acknowledge struct {
SlaveId *SlaveID `protobuf:"bytes,1,req,name=slave_id" json:"slave_id,omitempty"`
TaskId *TaskID `protobuf:"bytes,2,req,name=task_id" json:"task_id,omitempty"`
Uuid []byte `protobuf:"bytes,3,req,name=uuid" json:"uuid,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Call_Acknowledge) Reset() { *m = Call_Acknowledge{} }
func (*Call_Acknowledge) ProtoMessage() {}
func (m *Call_Acknowledge) GetSlaveId() *SlaveID {
if m != nil {
return m.SlaveId
}
return nil
}
func (m *Call_Acknowledge) GetTaskId() *TaskID {
if m != nil {
return m.TaskId
}
return nil
}
func (m *Call_Acknowledge) GetUuid() []byte {
if m != nil {
return m.Uuid
}
return nil
}
// Allows the scheduler to query the status for non-terminal tasks.
// This causes the master to send back the latest task status for
// each task in 'tasks', if possible. Tasks that are no longer known
// will result in a TASK_LOST update. If 'statuses' is empty, then
// the master will send the latest status for each task currently
// known.
type Call_Reconcile struct {
Tasks []*Call_Reconcile_Task `protobuf:"bytes,1,rep,name=tasks" json:"tasks,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Call_Reconcile) Reset() { *m = Call_Reconcile{} }
func (*Call_Reconcile) ProtoMessage() {}
func (m *Call_Reconcile) GetTasks() []*Call_Reconcile_Task {
if m != nil {
return m.Tasks
}
return nil
}
// TODO(vinod): Support arbitrary queries than just state of tasks.
type Call_Reconcile_Task struct {
TaskId *TaskID `protobuf:"bytes,1,req,name=task_id" json:"task_id,omitempty"`
SlaveId *SlaveID `protobuf:"bytes,2,opt,name=slave_id" json:"slave_id,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Call_Reconcile_Task) Reset() { *m = Call_Reconcile_Task{} }
func (*Call_Reconcile_Task) ProtoMessage() {}
func (m *Call_Reconcile_Task) GetTaskId() *TaskID {
if m != nil {
return m.TaskId
}
return nil
}
func (m *Call_Reconcile_Task) GetSlaveId() *SlaveID {
if m != nil {
return m.SlaveId
}
return nil
}
// Sends arbitrary binary data to the executor. Note that Mesos
// neither interprets this data nor makes any guarantees about the
// delivery of this message to the executor.
type Call_Message struct {
SlaveId *SlaveID `protobuf:"bytes,1,req,name=slave_id" json:"slave_id,omitempty"`
ExecutorId *ExecutorID `protobuf:"bytes,2,req,name=executor_id" json:"executor_id,omitempty"`
Data []byte `protobuf:"bytes,3,req,name=data" json:"data,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Call_Message) Reset() { *m = Call_Message{} }
func (*Call_Message) ProtoMessage() {}
func (m *Call_Message) GetSlaveId() *SlaveID {
if m != nil {
return m.SlaveId
}
return nil
}
func (m *Call_Message) GetExecutorId() *ExecutorID {
if m != nil {
return m.ExecutorId
}
return nil
}
func (m *Call_Message) GetData() []byte {
if m != nil {
return m.Data
}
return nil
}
// Requests a specific set of resources from Mesos's allocator. If
// the allocator has support for this, corresponding offers will be
// sent asynchronously via the OFFERS event(s).
//
// NOTE: The built-in hierarchical allocator doesn't have support
// for this call and hence simply ignores it.
type Call_Request struct {
Requests []*Request `protobuf:"bytes,1,rep,name=requests" json:"requests,omitempty"`
XXX_unrecognized []byte `json:"-"`
}
func (m *Call_Request) Reset() { *m = Call_Request{} }
func (*Call_Request) ProtoMessage() {}
func (m *Call_Request) GetRequests() []*Request {
if m != nil {
return m.Requests
}
return nil
}
func init() {
proto.RegisterEnum("mesosproto.Event_Type", Event_Type_name, Event_Type_value)
proto.RegisterEnum("mesosproto.Call_Type", Call_Type_name, Call_Type_value)
}
func (this *Event) VerboseEqual(that interface{}) error {
if that == nil {
if this == nil {
return nil
}
return fmt.Errorf("that == nil && this != nil")
}
that1, ok := that.(*Event)
if !ok {
return fmt.Errorf("that is not of type *Event")
}
if that1 == nil {
if this == nil {
return nil
}
return fmt.Errorf("that is type *Event but is nil && this != nil")
} else if this == nil {
return fmt.Errorf("that is type *Eventbut is not nil && this == nil")
}
if this.Type != nil && that1.Type != nil {
if *this.Type != *that1.Type {
return fmt.Errorf("Type this(%v) Not Equal that(%v)", *this.Type, *that1.Type)
}
} else if this.Type != nil {
return fmt.Errorf("this.Type == nil && that.Type != nil")
} else if that1.Type != nil {
return fmt.Errorf("Type this(%v) Not Equal that(%v)", this.Type, that1.Type)
}
if !this.Subscribed.Equal(that1.Subscribed) {
return fmt.Errorf("Subscribed this(%v) Not Equal that(%v)", this.Subscribed, that1.Subscribed)
}
if !this.Offers.Equal(that1.Offers) {
return fmt.Errorf("Offers this(%v) Not Equal that(%v)", this.Offers, that1.Offers)
}
if !this.Rescind.Equal(that1.Rescind) {
return fmt.Errorf("Rescind this(%v) Not Equal that(%v)", this.Rescind, that1.Rescind)
}
if !this.Update.Equal(that1.Update) {
return fmt.Errorf("Update this(%v) Not Equal that(%v)", this.Update, that1.Update)
}
if !this.Message.Equal(that1.Message) {
return fmt.Errorf("Message this(%v) Not Equal that(%v)", this.Message, that1.Message)
}
if !this.Failure.Equal(that1.Failure) {
return fmt.Errorf("Failure this(%v) Not Equal that(%v)", this.Failure, that1.Failure)
}
if !this.Error.Equal(that1.Error) {
return fmt.Errorf("Error this(%v) Not Equal that(%v)", this.Error, that1.Error)
}
if !bytes.Equal(this.XXX_unrecognized, that1.XXX_unrecognized) {
return fmt.Errorf("XXX_unrecognized this(%v) Not Equal that(%v)", this.XXX_unrecognized, that1.XXX_unrecognized)
}
return nil
}
func (this *Event) Equal(that interface{}) bool {
if that == nil {
if this == nil {
return true
}
return false
}
that1, ok := that.(*Event)
if !ok {
return false
}
if that1 == nil {
if this == nil {
return true
}
return false
} else if this == nil {
return false
}
if this.Type != nil && that1.Type != nil {
if *this.Type != *that1.Type {
return false
}
} else if this.Type != nil {
return false
} else if that1.Type != nil {
return false
}
if !this.Subscribed.Equal(that1.Subscribed) {
return false
}
if !this.Offers.Equal(that1.Offers) {
return false
}
if !this.Rescind.Equal(that1.Rescind) {
return false
}
if !this.Update.Equal(that1.Update) {
return false
}
if !this.Message.Equal(that1.Message) {
return false
}
if !this.Failure.Equal(that1.Failure) {
return false
}
if !this.Error.Equal(that1.Error) {
return false
}
if !bytes.Equal(this.XXX_unrecognized, that1.XXX_unrecognized) {
return false
}
return true
}
func (this *Event_Subscribed) VerboseEqual(that interface{}) error {
if that == nil {
if this == nil {
return nil
}
return fmt.Errorf("that == nil && this != nil")
}
that1, ok := that.(*Event_Subscribed)
if !ok {
return fmt.Errorf("that is not of type *Event_Subscribed")
}
if that1 == nil {
if this == nil {
return nil
}
return fmt.Errorf("that is type *Event_Subscribed but is nil && this != nil")
} else if this == nil {
return fmt.Errorf("that is type *Event_Subscribedbut is not nil && this == nil")
}
if !this.FrameworkId.Equal(that1.FrameworkId) {
return fmt.Errorf("FrameworkId this(%v) Not Equal that(%v)", this.FrameworkId, that1.FrameworkId)
}
if this.HeartbeatIntervalSeconds != nil && that1.HeartbeatIntervalSeconds != nil {
if *this.HeartbeatIntervalSeconds != *that1.HeartbeatIntervalSeconds {
return fmt.Errorf("HeartbeatIntervalSeconds this(%v) Not Equal that(%v)", *this.HeartbeatIntervalSeconds, *that1.HeartbeatIntervalSeconds)
}
} else if this.HeartbeatIntervalSeconds != nil {
return fmt.Errorf("this.HeartbeatIntervalSeconds == nil && that.HeartbeatIntervalSeconds != nil")
} else if that1.HeartbeatIntervalSeconds != nil {
return fmt.Errorf("HeartbeatIntervalSeconds this(%v) Not Equal that(%v)", this.HeartbeatIntervalSeconds, that1.HeartbeatIntervalSeconds)
}
if !bytes.Equal(this.XXX_unrecognized, that1.XXX_unrecognized) {
return fmt.Errorf("XXX_unrecognized this(%v) Not Equal that(%v)", this.XXX_unrecognized, that1.XXX_unrecognized)
}
return nil
}
func (this *Event_Subscribed) Equal(that interface{}) bool {
if that == nil {
if this == nil {
return true
}