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gd_pilot.cfg
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gd_pilot.cfg
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##############################################################################################
##############################################################################################
[experiment]
isLeftHanded = 0
headIsRestricted = 0
blockList = practice,b1
drawStandingBox = 1
minLaunchTriggerDuration = 0.2
useFakePaddle = 0
##############################################################################################
##############################################################################################
[room]
roomSize_WHL = 30, 40, 30
#roomSize_WHL = 8,2.75,40 # similar to the sizeof our lab # +X 3.8,-X 4.2 = 789 # Height = 9 ft
# if not translated, the room will be centered on 0,0
# translation shifts only the walls/floor of the room, but no objects
translateRoom_X = 0.95
translateRoom_Z = 10
# if headIsRestricted, then subject’s head must be in standing box to initiate a launch.
# The direction of the offset along X is deterimined by isLeftHanded so that all shots are forehand.
# Arm Length + Racquet length (.55)
standingBoxOffset_X = 1.0
standingBoxSize_WHL = 0.3,5, 0.25
launchPlaneSize_WH = 6.0, 1.5
passingPlaneSize_WHL = 0.02, 1., 1.
passingPlanePos_XYZ = 0, 1.5, 0.0
launchPlanePos_XYZ = -7.5, 1.5, 20.0
calibrationPointsRange_X = -0.2, 0.2
calibrationPointsRange_Y = -0.8, 0.5
calibrationPointsRange_Z = 1.5, 5
calibrationPointPerPlane = 3
## gd: Minimum post-blank dur
#presentationDurationValues = 0.6,
#blankDurationValues = 0.6,
# Good TTC value (1.3)
#presentationDurationValues = 0.8,
#blankDurationValues = 0.5,0.3
# Good TTC value (1.7)
#presentationDurationValues = 0.6, 0.75, 0.9, 1.2
#blankDurationValues = 0, 0.2, 0.3, 0.4, 0.5, 0.6
ballDiameter = 0.3
maximumAngularError = 15.0
minimumStimuliSize = 15.0
textObjectPosition = -3.0, 0.0, 5.0
##############################################################################################
##############################################################################################
[visObj]
# Note that these variables must be lists (include a comma) even with length=1
visObjVarNames = 'paddle',
visObjShapes = 'cylinder_Z',
visObjSizesString = '[.03,.15],'
#visObjSizesString = '[.03,1.0],'
#visObjVarNames = 'ball','paddle'
#visObjShapes = sphere,cylinder
#visObjSizesString = '[.05],[.03,.2]'
##############################################################################################
##############################################################################################
[blocks] #CHANGE TO BLOCK TYPES
[[practice]]
# Kinds of trial in this block
trialTypesString = 't1,t2,t3,t4,t5,t6,t7,t8,t9'
trialTypeCountString = '2,2,2,2,2,2,2,2,2'
#trialTypesString = 't1,t3,t9'
#trialTypeCountString = '1,1,1,'
# Recalculate after these trials
# Remmber: experiment starts with trial 0rrr
recalAfterTrial = 100,
[[b1]]
# Kinds of trial in this block
trialTypesString = 't1,t2,t3,t4,t5,t6,t7,t8,t9'
#trialTypeCountString = '10,10,10,10,10,10,10,10,10'
trialTypeCountString = '15,15,15,15,15,15,15,15,15'
#recalAfterTrial = 3, 6, 9
recalAfterTrial = 45,90
##############################################################################################
##############################################################################################
[trialTypes]
[[t1]]
## Ballcolor in RGB format
ballColor_RGB = 1,0,0
preBlankDur = 0.6
postBlankDur = 0.3
[[t2]]
## Ballcolor in RGB format
ballColor_RGB = 1,0,0
preBlankDur = 0.6
postBlankDur = 0.4
[[t3]]
## Ballcolor in RGB format
ballColor_RGB = 1,0,0
preBlankDur = 0.6
postBlankDur = 0.5
[[t4]]
## Ballcolor in RGB format
ballColor_RGB = 1,0,0
preBlankDur = 0.8
postBlankDur = 0.3
# Short flight time ( 1.3 s )
# Catchable. PreBlank too long? Blank too short?
[[t5]]
## Ballcolor in RGB format
ballColor_RGB = 1,0,0
preBlankDur = 0.8
postBlankDur = 0.4
[[t6]]
## Ballcolor in RGB format
ballColor_RGB = 1,0,0
preBlankDur = 0.8
postBlankDur = 0.5
[[t7]]
## Ballcolor in RGB format
ballColor_RGB = 1,0,0
preBlankDur = 1.0
postBlankDur = 0.3
[[t8]]
## Ballcolor in RGB format
ballColor_RGB = 1,0,0
preBlankDur = 1.0
postBlankDur = 0.4
[[t9]]
## Ballcolor in RGB format
ballColor_RGB = 1,0,0
preBlankDur = 1.0
postBlankDur = 0.5