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It looks like the disconnect event isn't firing, or when it does fire it doesn't decrease the player count.
The text was updated successfully, but these errors were encountered:
Looks like nothing was called to decrease the player count :) Commit d7c4e2c should fix this.
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It looks like the disconnect event isn't firing, or when it does fire it doesn't decrease the player count.
The text was updated successfully, but these errors were encountered: