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Bevy for simulation #1

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bobbbay opened this issue Dec 24, 2021 · 1 comment
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Bevy for simulation #1

bobbbay opened this issue Dec 24, 2021 · 1 comment
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@bobbbay
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bobbbay commented Dec 24, 2021

Currently, there is no simulation UI, which leads to a rather bland definition of "simulation". It would be great if the simulation program could spawn a gRPC server and a Bevy frame, at once. Furthermore, using global mutable state to keep both the server and the UI up-to-date would be useful. Finally, we could use rapier's physics plugin to simultaneously calculate physics-related calculations and render them, at once.

@bobbbay bobbbay self-assigned this Dec 24, 2021
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bobbbay commented Dec 25, 2021

Finished as of 6ebe442

@bobbbay bobbbay closed this as completed Dec 25, 2021
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