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Partial tiles with some images #113

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BeebBenjamin opened this issue Jun 5, 2024 · 3 comments
Closed

Partial tiles with some images #113

BeebBenjamin opened this issue Jun 5, 2024 · 3 comments
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priority: high Issue needs addressing before medium and low issues status: testing PR/MR is being tested on QA type: bug Something isn't working

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@BeebBenjamin
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Due to differences in the keys used to get textures when we get to the three.js layer (caused by a rounding error, the difference of 1 pixel) the last row of tiled meshes is missing textures and rendered visible = False.

The fix is to make sure our tiling helper method uses the same rounding method as OpenSeadragon.

@BeebBenjamin
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I am testing a fix.

@BeebBenjamin BeebBenjamin self-assigned this Jun 5, 2024
@BeebBenjamin BeebBenjamin added type: bug Something isn't working priority: high Issue needs addressing before medium and low issues status: testing PR/MR is being tested on QA labels Jun 5, 2024
@BeebBenjamin
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OpenSeadragon uses Math.floor instead of Math.ceil.

@BeebBenjamin
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Fix is on QA for testing.

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Labels
priority: high Issue needs addressing before medium and low issues status: testing PR/MR is being tested on QA type: bug Something isn't working
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