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Releases: bombomby/optick

Optick v1.4.0

15 May 02:48
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Added support for Unreal Engine 5.0

Optick v1.3.3

31 Jan 03:21
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UE4

  • Added support for GPU counters for UE4.26+

Optick v1.3.2

12 Dec 17:06
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Update for UE4.26-UE4.27

Optick v1.3.1

05 Aug 12:32
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Optick v1.3.0

09 Jan 01:25
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Core:

  • Android support

UE4:

  • Upgrade to v4.24-v4.25

Optick v1.2.9

22 Sep 23:18
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GUI:

  • Changing default expand mode to ExpandAll

UE4:

  • New version for marketplace certification

Optick v1.2.8

04 Sep 22:42
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GUI:

  • Fixed a problem with thread depth level in FlameGraph control

UE4:

  • Improved publishing script, fixed all the issues required for marketplace certificaiton
  • Fixed a problem with SysCalls miss-identification

Optick v1.2.7

25 Aug 23:23
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[UE4] Release candidate for the UE4 marketplace certification.

Optick v1.2.6

20 Aug 01:26
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Publishing a new UE4 plugin which provides a seamless integration between Optick and UnrealEngine.

GUI:

  • Adding unhandled exception handler

Optick v1.2.5

12 Aug 21:38
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Runtime:

GUI:

  • #89: Disabling simplification step for custom function names
  • #91: Sorting tags alphabetically by default