Releases: bombomby/optick
Releases · bombomby/optick
Optick v1.4.0
Optick v1.3.3
UE4
- Added support for GPU counters for UE4.26+
Optick v1.3.2
Update for UE4.26-UE4.27
Optick v1.3.1
Adding support for Rust:
https://crates.io/crates/optick
https://crates.io/crates/optick-attr
Optick v1.3.0
Core:
- Android support
UE4:
- Upgrade to v4.24-v4.25
Optick v1.2.9
GUI:
- Changing default expand mode to ExpandAll
UE4:
- New version for marketplace certification
Optick v1.2.8
GUI:
- Fixed a problem with thread depth level in FlameGraph control
UE4:
- Improved publishing script, fixed all the issues required for marketplace certificaiton
- Fixed a problem with SysCalls miss-identification
Optick v1.2.7
[UE4] Release candidate for the UE4 marketplace certification.
Optick v1.2.6
Publishing a new UE4 plugin which provides a seamless integration between Optick and UnrealEngine.
GUI:
- Adding unhandled exception handler
Optick v1.2.5
Runtime:
- #23: Adding support for game startup analysis and automation
OPTICK_START_CAPTURE();
OPTICK_STOP_CAPTURE();
OPTICK_SAVE_CAPTURE();
OPTICK_APP("AppName");
https://github.com/bombomby/optick/wiki/Optick-API#automation - A bunch of improvments to UE4 plugin
GUI: