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Nathaniel Sabanski edited this page Jan 20, 2016 · 5 revisions

Added by betson betson

Creating an event

What's that timmy? You're exposing your API to someone else, and they want convient handy-dandy events?! No problem! As with everything in Boo, its dead simple to get up and running within moments with the event keyword.

import System

class Clicker:
	event Clicked as EventHandler
	def RaiseClick():
		Clicked(self, null)

Aww, yeah! Now you can use it like any other event!

p = Clicker()
p.Clicked += def(sender, args):
	print "Tah CLICKED!"
p.RaiseClick()

(it prints out "Tah CLICKED!" if you're curious)

By now you're probably wondering what "EventHandler" is. In .NET, they are commonly referred to as delegates, a type of event that can be subscribed to by multiple functions, as long as each function has the same method signature as the delegate. An "event" is a special kind of delegate that has some rules:

  • It can't be called from outside its declaring class.

This keeps sneaky coders from invoking an event from somewhere else and potentially messing things up. Leaky boats are bad!

Suppose, though, you want a ham sandwich on rye, or you want to expose a unique kind of event that has its own unique arguments. Here's another code sample to whet your appetite:

import System

class Sandwich:
	//object - sandwich eaten.
	//bool - if there are leftovers.
	event Eaten as callable(object, bool)
	//The two codes of line below are
	//the equivilent of the one line of code above!
	event Eating as EatingEvent
	//object -- sandwiich being eaten.
	//string -- the kind of sammich being eaten.
	callable EatingEvent(sammich as object, type as string)

	def Eat():
		Eating(self, "Turkey sammich.")
		Eaten(self, false)

turkeyAndSwiss = Sandwich()
turkeyAndSwiss.Eating += def(obj, sammich):
	print "You're eating a $sammich! It must be good."
turkeyAndSwiss.Eaten += def(obj, leftovers):
	print "You", ("didn't leave me anything?!","left leftovers! How sweet!")[leftovers]
turkeyAndSwiss.Eat()

See Also

Callable Types, Functions, Parameters, Events

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