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Expected Behavior
I was trying to write a certain state that doesn't listen to incoming events for some time and just ignores them. I was trying to either use a sub-machine and pass it as an event to the guard check of the top-machine or I was looking for an option to modify the active state of the state machine from within the action.
Actual Behavior
The state machine changes to the state immediately when an event is received and doesn't wait for the action to complete.
Specifications
Version: 1.1.9
Platform: Linux
Subsystem: g++ (GCC) 13.2.1 20230801
The text was updated successfully, but these errors were encountered:
Expected Behavior
I was trying to write a certain state that doesn't listen to incoming events for some time and just ignores them. I was trying to either use a sub-machine and pass it as an event to the guard check of the top-machine or I was looking for an option to modify the active state of the state machine from within the action.
Actual Behavior
The state machine changes to the state immediately when an event is received and doesn't wait for the action to complete.
Specifications
The text was updated successfully, but these errors were encountered: