-
Notifications
You must be signed in to change notification settings - Fork 926
/
util.go
400 lines (322 loc) · 10.7 KB
/
util.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
package bot
import (
"context"
"strconv"
"strings"
"time"
"emperror.dev/errors"
"github.com/botlabs-gg/yagpdb/common"
"github.com/botlabs-gg/yagpdb/common/pubsub"
"github.com/bwmarrin/snowflake"
"github.com/jonas747/discordgo/v2"
"github.com/jonas747/dstate/v4"
"github.com/mediocregopher/radix/v3"
"github.com/patrickmn/go-cache"
)
var (
Cache = cache.New(time.Minute, time.Minute)
)
func init() {
// Discord epoch
snowflake.Epoch = 1420070400000
pubsub.FilterFunc = func(guildID int64) (handle bool) {
if guildID == -1 || ReadyTracker.IsGuildShardReady(guildID) {
return true
}
return false
}
}
func ContextSession(ctx context.Context) *discordgo.Session {
return ctx.Value(common.ContextKeyDiscordSession).(*discordgo.Session)
}
func SendDM(user int64, msg string) error {
if strings.TrimSpace(msg) == "" {
return nil
}
channel, err := common.BotSession.UserChannelCreate(user)
if err != nil {
return err
}
_, err = common.BotSession.ChannelMessageSend(channel.ID, msg)
return err
}
func SendDMEmbed(user int64, embed *discordgo.MessageEmbed) error {
channel, err := common.BotSession.UserChannelCreate(user)
if err != nil {
return err
}
_, err = common.BotSession.ChannelMessageSendEmbed(channel.ID, embed)
return err
}
var (
ErrStartingUp = errors.New("Starting up, caches are being filled...")
ErrGuildNotFound = errors.New("Guild not found")
ErrChannelNotFound = errors.New("Channel not found")
)
// AdminOrPerm is the same as AdminOrPermMS but only required a member ID
func AdminOrPerm(guildID int64, channelID int64, userID int64, needed int64) (bool, error) {
// Ensure the member is in state
ms, err := GetMember(guildID, userID)
if err != nil {
return false, err
}
return AdminOrPermMS(guildID, channelID, ms, needed)
}
// AdminOrPermMS checks if the provided member has all of the needed permissions or is a admin
func AdminOrPermMS(guildID int64, channelID int64, ms *dstate.MemberState, needed int64) (bool, error) {
guild := State.GetGuild(guildID)
if guild == nil {
return false, ErrGuildNotFound
}
perms, err := guild.GetMemberPermissions(channelID, ms.User.ID, ms.Member.Roles)
if err != nil {
return false, err
}
if needed != 0 && perms&int64(needed) == int64(needed) {
return true, nil
}
if perms&discordgo.PermissionManageServer != 0 || perms&discordgo.PermissionAdministrator != 0 {
return true, nil
}
return false, nil
}
func SnowflakeToTime(i int64) time.Time {
flake := snowflake.ID(i)
t := time.Unix(flake.Time()/1000, 0)
return t
}
func SetStatus(streaming, status string) {
if status == "" {
status = "v" + common.VERSION + " :)"
}
err1 := common.RedisPool.Do(radix.Cmd(nil, "SET", "status_streaming", streaming))
err2 := common.RedisPool.Do(radix.Cmd(nil, "SET", "status_name", status))
if err1 != nil {
logger.WithError(err1).Error("failed setting bot status in redis")
}
if err2 != nil {
logger.WithError(err2).Error("failed setting bot status in redis")
}
pubsub.Publish("bot_status_changed", -1, nil)
}
func updateAllShardStatuses() {
for _, v := range ShardManager.Sessions {
RefreshStatus(v)
}
}
// BotProbablyHasPermission returns true if its possible that the bot has the following permission,
// it also returns true if the bot member could not be found or if the guild is not in state (hence, probably)
func BotHasPermission(guildID int64, channelID int64, permission int64) (bool, error) {
gs := State.GetGuild(guildID)
if gs == nil {
return false, ErrGuildNotFound
}
return BotHasPermissionGS(gs, channelID, permission)
}
// BotProbablyHasPermissionGS is the same as BotProbablyHasPermission but with a guildstate instead of guildid
func BotHasPermissionGS(gs *dstate.GuildSet, channelID int64, permission int64) (bool, error) {
ms, err := GetMember(gs.ID, common.BotUser.ID)
if err != nil {
logger.WithError(err).WithField("guild", gs.ID).Error("bot isnt a member of a guild?")
return false, err
}
perms, err := gs.GetMemberPermissions(channelID, ms.User.ID, ms.Member.Roles)
if err != nil {
if is, _ := dstate.IsChannelNotFound(err); is {
// we silently ignore unknown channels
err = nil
} else {
logger.WithError(err).WithField("guild", gs.ID).Error("Failed checking perms")
return false, err
}
}
if perms&int64(permission) == int64(permission) {
return true, err
}
if perms&discordgo.PermissionAdministrator == discordgo.PermissionAdministrator {
return true, err
}
return false, err
}
func BotPermissions(gs *dstate.GuildSet, channelID int64) (int64, error) {
ms, err := GetMember(gs.ID, common.BotUser.ID)
if err != nil {
return 0, err
}
perms, err := gs.GetMemberPermissions(channelID, ms.User.ID, ms.Member.Roles)
if err != nil {
return 0, err
}
return int64(perms), nil
}
func SendMessage(guildID int64, channelID int64, msg string) (permsOK bool, resp *discordgo.Message, err error) {
hasPerms, err := BotHasPermission(guildID, channelID, discordgo.PermissionSendMessages|discordgo.PermissionReadMessages)
if !hasPerms {
return false, nil, err
}
resp, err = common.BotSession.ChannelMessageSend(channelID, msg)
permsOK = true
return
}
func SendMessageGS(gs *dstate.GuildSet, channelID int64, msg string) (permsOK bool, resp *discordgo.Message, err error) {
hasPerms, err := BotHasPermissionGS(gs, channelID, discordgo.PermissionSendMessages|discordgo.PermissionReadMessages)
if !hasPerms {
return false, nil, err
}
resp, err = common.BotSession.ChannelMessageSend(channelID, msg)
return true, resp, err
}
func SendMessageEmbed(guildID int64, channelID int64, msg *discordgo.MessageEmbed) (permsOK bool, resp *discordgo.Message, err error) {
hasPerms, err := BotHasPermission(guildID, channelID, discordgo.PermissionSendMessages|discordgo.PermissionReadMessages|discordgo.PermissionEmbedLinks)
if !hasPerms {
return false, nil, err
}
resp, err = common.BotSession.ChannelMessageSendEmbed(channelID, msg)
permsOK = true
return
}
func SendMessageEmbedGS(gs *dstate.GuildSet, channelID int64, msg *discordgo.MessageEmbed) (permsOK bool, resp *discordgo.Message, err error) {
hasPerms, err := BotHasPermissionGS(gs, channelID, discordgo.PermissionSendMessages|discordgo.PermissionReadMessages|discordgo.PermissionEmbedLinks)
if !hasPerms {
return false, nil, err
}
resp, err = common.BotSession.ChannelMessageSendEmbed(channelID, msg)
permsOK = true
return
}
// GuildShardID returns the shard id for the provided guild id
func guildShardID(guildID int64) int {
return GuildShardID(getTotalShards(), guildID)
}
// GuildShardID returns the shard id for the provided guild id
func GuildShardID(totalShards, guildID int64) int {
shardID := int((guildID >> 22) % totalShards)
return shardID
}
func getTotalShards() int64 {
return int64(totalShardCount)
}
// NodeID returns this node's ID if using the orchestrator system
func NodeID() string {
if !UsingOrchestrator || NodeConn == nil {
return "none"
}
return NodeConn.GetIDLock()
}
// RefreshStatus updates the provided sessions status according to the current status set
func RefreshStatus(session *discordgo.Session) {
var streamingURL string
var status string
err1 := common.RedisPool.Do(radix.Cmd(&streamingURL, "GET", "status_streaming"))
err2 := common.RedisPool.Do(radix.Cmd(&status, "GET", "status_name"))
if err1 != nil {
logger.WithError(err1).Error("failed retrieiving bot streaming status")
}
if err2 != nil {
logger.WithError(err2).Error("failed retrieiving bot status")
}
if streamingURL != "" {
session.UpdateStreamingStatus(0, status, streamingURL)
} else {
session.UpdateStatus(0, status)
}
}
// IsMemberAbove returns wether ms1 is above ms2 in terms of roles (e.g the highest role of ms1 is higher than the highest role of ms2)
// assumes gs is locked, otherwise race conditions will occur
func IsMemberAbove(gs *dstate.GuildSet, ms1 *dstate.MemberState, ms2 *dstate.MemberState) bool {
if ms1.User.ID == gs.OwnerID {
return true
} else if ms2.User.ID == gs.OwnerID {
return false
}
highestMS1 := MemberHighestRole(gs, ms1)
highestMS2 := MemberHighestRole(gs, ms2)
if highestMS1 == nil && highestMS2 == nil {
// none of them has any roles
return false
} else if highestMS1 == nil && highestMS2 != nil {
// ms1 has no role but ms2 does
return false
} else if highestMS1 != nil && highestMS2 == nil {
// ms1 has a role but not ms2
return true
}
return common.IsRoleAbove(highestMS1, highestMS2)
}
// IsMemberAboveRole returns wether ms is above role
// assumes gs is locked, otherwise race conditions will occur
func IsMemberAboveRole(gs *dstate.GuildSet, ms1 *dstate.MemberState, role *discordgo.Role) bool {
if ms1.User.ID == gs.OwnerID {
return true
}
highestMSRole := MemberHighestRole(gs, ms1)
if highestMSRole == nil {
// can't be above the target role when we have no roles
return false
}
return common.IsRoleAbove(highestMSRole, role)
}
// MemberHighestRole returns the highest role for ms, assumes gs is rlocked, otherwise race conditions will occur
func MemberHighestRole(gs *dstate.GuildSet, ms *dstate.MemberState) *discordgo.Role {
var highest *discordgo.Role
for _, rID := range ms.Member.Roles {
for _, r := range gs.Roles {
if r.ID != rID {
continue
}
if highest == nil || common.IsRoleAbove(&r, highest) {
highest = &r
}
break
}
}
return highest
}
func GetUsers(guildID int64, ids ...int64) []*discordgo.User {
resp := make([]*discordgo.User, 0, len(ids))
for _, id := range ids {
m := State.GetMember(guildID, id)
if m != nil {
resp = append(resp, &m.User)
continue
}
user, err := common.BotSession.User(id)
if err != nil {
logger.WithError(err).WithField("guild", guildID).Error("failed retrieving user from api")
resp = append(resp, &discordgo.User{
ID: id,
Username: "Unknown (" + strconv.FormatInt(id, 10) + ")",
})
continue
}
resp = append(resp, user)
}
return resp
}
type GSCacheKey string
func CheckDiscordErrRetry(err error) bool {
if err == nil {
return false
}
err = errors.Cause(err)
if cast, ok := err.(*discordgo.RESTError); ok {
if cast.Message != nil && cast.Message.Code != 0 {
// proper discord response, don't retry
return false
}
}
if err == ErrGuildNotFound {
return false
}
// an unknown error unrelated to the discord api occured (503's for example) attempt a retry
return true
}
func IsNormalUserMessage(msg *discordgo.Message) bool {
if msg.Author == nil || msg.Author.ID == common.BotUser.ID || msg.WebhookID != 0 || msg.Author.Discriminator == "0000" || (msg.Member == nil && msg.GuildID != 0) {
// message edits can have a nil author, those are embed edits
// check against a discrim of 0000 to avoid some cases on webhook messages where webhook_id is 0, even tough its a webhook
// discrim is in those 0000 which is a invalid user discrim. (atleast when i was testing)
return false
}
return true
}