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bot.go
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bot.go
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package autorole
import (
"fmt"
"strconv"
"sync"
"time"
"emperror.dev/errors"
"github.com/botlabs-gg/yagpdb/v2/analytics"
"github.com/botlabs-gg/yagpdb/v2/bot"
"github.com/botlabs-gg/yagpdb/v2/bot/eventsystem"
"github.com/botlabs-gg/yagpdb/v2/commands"
"github.com/botlabs-gg/yagpdb/v2/common"
"github.com/botlabs-gg/yagpdb/v2/common/scheduledevents2"
scheduledEventsModels "github.com/botlabs-gg/yagpdb/v2/common/scheduledevents2/models"
"github.com/botlabs-gg/yagpdb/v2/lib/dcmd"
"github.com/botlabs-gg/yagpdb/v2/lib/discordgo"
"github.com/mediocregopher/radix/v3"
)
var _ bot.BotInitHandler = (*Plugin)(nil)
var _ bot.BotStopperHandler = (*Plugin)(nil)
var _ commands.CommandProvider = (*Plugin)(nil)
func (p *Plugin) AddCommands() {
commands.AddRootCommands(p, roleCommands...)
}
type assignRoleEventdata struct {
UserID int64
RoleID int64 // currently unused
}
func (p *Plugin) BotInit() {
eventsystem.AddHandlerAsyncLast(p, onMemberJoin, eventsystem.EventGuildMemberAdd)
// eventsystem.AddHandlerAsyncLast(p, HandlePresenceUpdate, eventsystem.EventPresenceUpdate)
eventsystem.AddHandlerAsyncLastLegacy(p, handleGuildChunk, eventsystem.EventGuildMembersChunk)
eventsystem.AddHandlerAsyncLast(p, handleGuildMemberUpdate, eventsystem.EventGuildMemberUpdate)
scheduledevents2.RegisterHandler("autorole_assign_role", assignRoleEventdata{}, handleAssignRole)
// go runDurationChecker()
}
func (p *Plugin) StopBot(wg *sync.WaitGroup) {
wg.Done()
}
var roleCommands = []*commands.YAGCommand{
{
CmdCategory: commands.CategoryDebug,
Name: "Roledbg",
Description: "Debug debug debug autorole assignment",
RunFunc: func(parsed *dcmd.Data) (interface{}, error) {
var processing int
err := common.RedisPool.Do(radix.Cmd(&processing, "GET", KeyProcessing(parsed.GuildData.GS.ID)))
return fmt.Sprintf("Processing %d users.", processing), err
},
},
}
// HandlePresenceUpdate makes sure the member with joined_at is available for the relevant guilds
// TODO: Figure out a solution that scales better
// func HandlePresenceUpdate(evt *eventsystem.EventData) (retry bool, err error) {
// p := evt.PresenceUpdate()
// if p.Status == discordgo.StatusOffline {
// return
// }
// gs := evt.GS
// gs.RLock()
// m := gs.Member(false, p.User.ID)
// if m != nil && m.MemberSet {
// gs.RUnlock()
// return false, nil
// }
// gs.RUnlock()
// config, err := GuildCacheGetGeneralConfig(gs)
// if err != nil {
// return true, errors.WithStackIf(err)
// }
// if !config.OnlyOnJoin && config.Role != 0 {
// go bot.GetMember(gs.ID, p.User.ID)
// }
// return false, nil
// }
func saveGeneral(guildID int64, config *GeneralConfig) {
err := common.SetRedisJson(KeyGeneral(guildID), config)
if err != nil {
logger.WithError(err).Error("Failed saving autorole config")
}
}
// Function to check if member is present in autorole pending set, and add if not present
func addMemberToAutorolePendingSet(guildID int64, userID int64) {
var memberScore int
err := common.RedisPool.Do(radix.Cmd(&memberScore, "ZSCORE", AutorolePendingMembersKey(guildID), strconv.FormatInt(userID, 10)))
if err != nil {
logger.WithError(err).Error("Failed fetching member from the autorole pending set")
}
if memberScore != 0 {
// Member is already in the set
return
}
err = common.RedisPool.Do(radix.Cmd(nil, "ZADD", AutorolePendingMembersKey(guildID), "1", strconv.FormatInt(userID, 10)))
if err != nil {
logger.WithError(err).Error("Failed adding member to the autorole pending set")
}
}
// Function to assign autorole to the user, or to schedule an event to assign the autorole after the membership screening is completed
func assignRoleAfterScreening(config *GeneralConfig, evt *eventsystem.EventData, member *discordgo.Member) (retry bool, err error) {
if config.Role == 0 || evt.GS.GetRole(config.Role) == nil {
return
}
memberJoinedAt, _ := member.JoinedAt.Parse()
memberDuration := time.Since(memberJoinedAt)
configDuration := time.Duration(config.RequiredDuration) * time.Minute
if (config.RequiredDuration < 1 || config.OnlyOnJoin || configDuration <= memberDuration) && config.CanAssignTo(member.Roles, memberJoinedAt) {
_, retry, err = assignRole(config, member.GuildID, member.User.ID)
return retry, err
}
if !config.OnlyOnJoin {
err = scheduledevents2.ScheduleEvent("autorole_assign_role", member.GuildID,
time.Now().Add(configDuration-memberDuration), &assignRoleEventdata{UserID: member.User.ID})
return bot.CheckDiscordErrRetry(err), err
}
return
}
func onMemberJoin(evt *eventsystem.EventData) (retry bool, err error) {
addEvt := evt.GuildMemberAdd()
config, err := GuildCacheGetGeneralConfig(addEvt.GuildID)
if err != nil {
return true, errors.WithStackIf(err)
}
if config.AssignRoleAfterScreening && addEvt.Pending {
// If Membership Screening is pending, add it to autorole pending set and return
addMemberToAutorolePendingSet(addEvt.GuildID, addEvt.User.ID)
return
}
return assignRoleAfterScreening(config, evt, addEvt.Member)
}
func assignRole(config *GeneralConfig, guildID int64, targetID int64) (disabled bool, retry bool, err error) {
analytics.RecordActiveUnit(guildID, &Plugin{}, "assigned_role")
err = common.BotSession.GuildMemberRoleAdd(guildID, targetID, config.Role)
if err != nil {
switch code, _ := common.DiscordError(err); code {
case discordgo.ErrCodeUnknownMember:
logger.WithError(err).Error("Unknown member when trying to assign role")
case discordgo.ErrCodeMissingPermissions, discordgo.ErrCodeMissingAccess, discordgo.ErrCodeUnknownRole:
logger.WithError(err).Warn("disabling autorole from error")
cop := *config
cop.Role = 0
saveGeneral(guildID, &cop)
return true, false, nil
default:
return false, bot.CheckDiscordErrRetry(err), err
}
}
return false, false, nil
}
func (conf *GeneralConfig) CanAssignTo(currentRoles []int64, joinedAt time.Time) bool {
if time.Since(joinedAt) < time.Duration(conf.RequiredDuration)*time.Minute {
return false
}
if len(conf.IgnoreRoles) < 1 && len(conf.RequiredRoles) < 1 {
return true
}
for _, ignoreRole := range conf.IgnoreRoles {
if common.ContainsInt64Slice(currentRoles, ignoreRole) {
return false
}
}
// If require roles are set up, make sure the member has one of them
if len(conf.RequiredRoles) > 0 {
for _, reqRole := range conf.RequiredRoles {
if common.ContainsInt64Slice(currentRoles, reqRole) {
return true
}
}
return false
}
return true
}
func RedisKeyFullScanStatus(gID int64) string {
return "autorole_full_scan_status:" + strconv.FormatInt(gID, 10)
}
func RedisKeyFullScanAutoroleMembers(gID int64) string {
return "autorole_full_scan_autorole_members:" + strconv.FormatInt(gID, 10)
}
func RedisKeyFullScanAssignedRoles(gID int64) string {
return "autorole_full_scan_assigned_roles:" + strconv.FormatInt(gID, 10)
}
func AutorolePendingMembersKey(gID int64) string {
return "autorole_pending_members:" + strconv.FormatInt(gID, 10)
}
func isFullScanCancelled(guildID int64) bool {
var status int
err := common.RedisPool.Do(radix.Cmd(&status, "GET", RedisKeyFullScanStatus(guildID)))
if err != nil {
logger.WithError(err).Error("Failed getting full scan status")
}
return status == FullScanCancelled
}
func stopFullScan(guildID int64) {
logger.WithField("guild", guildID).Info("Autorole full scan cancelled")
err := common.RedisPool.Do(radix.Cmd(nil, "DEL", RedisKeyFullScanStatus(guildID), RedisKeyFullScanAutoroleMembers(guildID), RedisKeyFullScanAssignedRoles(guildID)))
if err != nil {
logger.WithError(err).Error("Failed deleting the full scan related keys from redis")
}
}
func handleGuildChunk(evt *eventsystem.EventData) {
chunk := evt.GuildMembersChunk()
guildID := chunk.GuildID
if chunk.Nonce == "" || strconv.Itoa(int(guildID)) != chunk.Nonce {
// This event was not triggered by Full Scan
return
}
config, err := GetGeneralConfig(guildID)
if err != nil {
return
}
if config.Role == 0 || config.OnlyOnJoin {
return
}
go iterateGuildChunkMembers(guildID, config, chunk)
}
// Iterate through all the members in the chunk, and add them to set, if autorole needs to be assigned to them
func iterateGuildChunkMembers(guildID int64, config *GeneralConfig, chunk *discordgo.GuildMembersChunk) {
if isFullScanCancelled(guildID) {
return
}
lastTimeFullScanStatusRefreshed := time.Now()
err := common.RedisPool.Do(radix.Cmd(nil, "SETEX", RedisKeyFullScanStatus(chunk.GuildID), "100", strconv.Itoa(FullScanIterating)))
if err != nil {
logger.WithError(err).Error("Failed marking full scan iterating")
}
for _, m := range chunk.Members {
if config.AssignRoleAfterScreening && m.Pending {
// Skip this member if Membership Screening is pending for it
addMemberToAutorolePendingSet(guildID, m.User.ID)
continue
}
joinedAt, err := m.JoinedAt.Parse()
if err != nil {
logger.WithError(err).WithField("ts", m.JoinedAt).WithField("user", m.User.ID).WithField("guild", guildID).Error("failed parsing join timestamp")
if config.RequiredDuration > 0 {
continue // Need the joined_at field for this
}
}
if !config.CanAssignTo(m.Roles, joinedAt) {
continue
}
// already has role
if common.ContainsInt64Slice(m.Roles, config.Role) {
continue
}
err = common.RedisPool.Do(radix.Cmd(nil, "ZADD", RedisKeyFullScanAutoroleMembers(chunk.GuildID), "-1", strconv.FormatInt(m.User.ID, 10)))
if err != nil {
logger.WithError(err).Error("Failed adding user to the set")
}
if time.Since(lastTimeFullScanStatusRefreshed) > time.Second*50 {
if isFullScanCancelled(guildID) {
stopFullScan(guildID)
return
}
lastTimeFullScanStatusRefreshed = time.Now()
err := common.RedisPool.Do(radix.Cmd(nil, "SETEX", RedisKeyFullScanStatus(chunk.GuildID), "100", strconv.Itoa(FullScanIterating)))
if err != nil {
logger.WithError(err).Error("Failed refreshing full scan iterating")
}
}
}
if chunk.ChunkIndex+1 == chunk.ChunkCount {
if isFullScanCancelled(guildID) {
stopFullScan(guildID)
return
}
// All chunks are processed, launching a go routine to start assigning autorole to the members in the set
err := common.RedisPool.Do(radix.Cmd(nil, "SETEX", RedisKeyFullScanStatus(chunk.GuildID), "10", strconv.Itoa(FullScanIterationDone)))
if err != nil {
logger.WithError(err).Error("Failed marking Full scan iteration complete")
}
logger.WithField("guild", guildID).Info("Full scan iteration is done, starting assigning roles.")
go assignFullScanAutorole(guildID, config)
}
}
// Fetches 10 member ids from the set and assigns autorole to them
func handleAssignFullScanRole(guildID int64, config *GeneralConfig, rolesAssigned *int, totalMembers int) bool {
var uIDs []string
common.RedisPool.Do(radix.Cmd(&uIDs, "ZPOPMIN", RedisKeyFullScanAutoroleMembers(guildID), "10"))
uIDCount := len(uIDs)
if uIDCount == 0 {
return true
}
uIDsParsed := make([]int64, 0, uIDCount/2)
for _, v := range uIDs {
parsed, _ := strconv.ParseInt(v, 10, 64)
if parsed < 0 {
continue
}
uIDsParsed = append(uIDsParsed, parsed)
}
memberStates, _ := bot.GetMembers(guildID, uIDsParsed...)
for _, ms := range memberStates {
disabled, _, err := assignRole(config, guildID, ms.User.ID)
if err != nil {
logger.WithError(err).WithField("user", ms.User.ID).WithField("guild", guildID).Error("failed adding autorole role")
}
if disabled {
logger.Info("assignRole returned disabled=true")
return true
}
*rolesAssigned += 1
}
err := common.RedisPool.Do(radix.Cmd(nil, "SETEX", RedisKeyFullScanAssignedRoles(guildID), "100", fmt.Sprintf("%d out of %d", *rolesAssigned, totalMembers)))
if err != nil {
logger.WithError(err).Error("Failed setting roles assigned count")
}
return isFullScanCancelled(guildID)
}
func assignFullScanAutorole(guildID int64, config *GeneralConfig) {
lastTimeFullScanStatusRefreshed := time.Now()
err := common.RedisPool.Do(radix.Cmd(nil, "SETEX", RedisKeyFullScanStatus(guildID), "100", strconv.Itoa(FullScanAssigningRole)))
if err != nil {
logger.WithError(err).Error("Failed marking Full scan assigning role")
}
var totalMembers int
err = common.RedisPool.Do(radix.Cmd(&totalMembers, "ZCOUNT", RedisKeyFullScanAutoroleMembers(guildID), "-inf", "+inf"))
if err != nil {
logger.WithError(err).Error("Failed getting count of total members")
}
rolesAssigned := 0
for {
assignmentDone := handleAssignFullScanRole(guildID, config, &rolesAssigned, totalMembers)
if assignmentDone {
break
}
// Sleep for 1 second to prevent hitting discord's rate limits
time.Sleep(time.Second * 1)
if isFullScanCancelled(guildID) {
stopFullScan(guildID)
return
}
if time.Since(lastTimeFullScanStatusRefreshed) > time.Second*50 {
lastTimeFullScanStatusRefreshed = time.Now()
err := common.RedisPool.Do(radix.Cmd(nil, "SETEX", RedisKeyFullScanStatus(guildID), "100", strconv.Itoa(FullScanAssigningRole)))
if err != nil {
logger.WithError(err).Error("Failed refreshing Full scan assigning role")
}
}
}
logger.WithField("guild", guildID).Info("Autorole full scan completed")
err = common.RedisPool.Do(radix.Cmd(nil, "DEL", RedisKeyFullScanStatus(guildID), RedisKeyFullScanAutoroleMembers(guildID), RedisKeyFullScanAssignedRoles(guildID)))
if err != nil {
logger.WithError(err).Error("Failed deleting the full scan related keys from redis")
}
}
func GuildCacheGetGeneralConfig(guildID int64) (*GeneralConfig, error) {
v, err := configCache.Get(guildID)
if err != nil {
return nil, err
}
return v.(*GeneralConfig), nil
}
func handleAssignRole(evt *scheduledEventsModels.ScheduledEvent, data interface{}) (retry bool, err error) {
config, err := GetGeneralConfig(evt.GuildID)
if err != nil {
return true, nil
}
if config.Role == 0 || config.OnlyOnJoin {
// settings changed after they joined
return false, nil
}
dataCast := data.(*assignRoleEventdata)
member, err := bot.GetMember(evt.GuildID, dataCast.UserID)
if err != nil {
if common.IsDiscordErr(err, discordgo.ErrCodeUnknownMember) {
return false, nil
}
return bot.CheckDiscordErrRetry(err), err
}
if config.AssignRoleAfterScreening && member.Member.Pending {
// If Membership Screening is pending, add it to autorole pending set and return
addMemberToAutorolePendingSet(evt.GuildID, member.User.ID)
return
}
parsedT, _ := member.Member.JoinedAt.Parse()
memberDuration := time.Since(parsedT)
configDuration := time.Duration(config.RequiredDuration) * time.Minute
if memberDuration < configDuration {
// settings may have been changed, re-schedule
err = scheduledevents2.ScheduleEvent("autorole_assign_role", evt.GuildID,
time.Now().Add(configDuration-memberDuration), &assignRoleEventdata{UserID: dataCast.UserID})
return bot.CheckDiscordErrRetry(err), err
}
if !config.CanAssignTo(member.Member.Roles, parsedT) {
// some other reason they can't get the role, such as whitelist or ignore roles
return false, nil
}
go analytics.RecordActiveUnit(evt.GuildID, &Plugin{}, "assigned_role")
_, retry, err = assignRole(config, evt.GuildID, dataCast.UserID)
return retry, err
}
func handleGuildMemberUpdate(evt *eventsystem.EventData) (retry bool, err error) {
update := evt.GuildMemberUpdate()
member := update.Member
// ignore timedout users
if member.TimeoutExpiresAt != nil && member.TimeoutExpiresAt.After(time.Now()) {
return false, nil
}
config, err := GuildCacheGetGeneralConfig(update.GuildID)
if err != nil {
return true, errors.WithStackIf(err)
}
if config.AssignRoleAfterScreening {
if update.Pending {
// If Membership Screening is pending, add it to autorole pending set and return
addMemberToAutorolePendingSet(update.GuildID, update.User.ID)
return
}
var memberScore int
// Check for this member in the autorole pending set
err := common.RedisPool.Do(radix.Cmd(&memberScore, "ZSCORE", AutorolePendingMembersKey(update.GuildID), strconv.FormatInt(update.User.ID, 10)))
if err != nil {
logger.WithError(err).Error("Failed fetching member from the autorole pending set")
}
if memberScore != 0 {
// Member was found in the autorole pending set, remove from the set and assign role to the member
err := common.RedisPool.Do(radix.Cmd(nil, "ZREM", AutorolePendingMembersKey(update.GuildID), strconv.FormatInt(update.User.ID, 10)))
if err != nil {
logger.WithError(err).Error("Failed removing member from the autorole pending set")
}
return assignRoleAfterScreening(config, evt, update.Member)
}
}
if config.Role == 0 || config.OnlyOnJoin || evt.GS.GetRole(config.Role) == nil {
return false, nil
}
if common.ContainsInt64Slice(update.Member.Roles, config.Role) {
return false, nil
}
if !config.CanAssignTo(update.Member.Roles, time.Time{}) {
return false, nil
}
if config.RequiredDuration > 0 {
// check the autorole duration
ms, err := bot.GetMember(update.GuildID, update.User.ID)
if err != nil {
return bot.CheckDiscordErrRetry(err), errors.WithStackIf(err)
}
parsedT, _ := ms.Member.JoinedAt.Parse()
if time.Since(parsedT) < time.Duration(config.RequiredDuration)*time.Minute {
// haven't been a member long enough
return false, nil
}
}
go analytics.RecordActiveUnit(update.GuildID, &Plugin{}, "assigned_role")
// if we branched here then all the checks passed and they should be assigned the role
_, retry, err = assignRole(config, update.GuildID, update.User.ID)
return retry, err
}