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bot.go
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bot.go
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package bot
//go:generate sqlboiler --no-hooks psql
import (
"errors"
"strconv"
"strings"
"sync"
"time"
"github.com/botlabs-gg/yagpdb/v2/bot/eventsystem"
"github.com/botlabs-gg/yagpdb/v2/bot/shardmemberfetcher"
"github.com/botlabs-gg/yagpdb/v2/common"
"github.com/botlabs-gg/yagpdb/v2/common/config"
"github.com/botlabs-gg/yagpdb/v2/common/pubsub"
"github.com/botlabs-gg/yagpdb/v2/lib/discordgo"
"github.com/botlabs-gg/yagpdb/v2/lib/dshardorchestrator/node"
"github.com/botlabs-gg/yagpdb/v2/lib/dstate"
"github.com/botlabs-gg/yagpdb/v2/lib/dstate/inmemorytracker"
dshardmanager "github.com/botlabs-gg/yagpdb/v2/lib/jdshardmanager"
"github.com/mediocregopher/radix/v3"
)
var (
// When the bot was started
Started = time.Now()
Enabled bool // wether the bot is set to run at some point in this process
Running bool // wether the bot is currently running
State dstate.StateTracker
stateTracker *inmemorytracker.InMemoryTracker
ShardManager *dshardmanager.Manager
NodeConn *node.Conn
UsingOrchestrator bool
)
var (
confConnEventChannel = config.RegisterOption("yagpdb.connevt.channel", "Gateway connection logging channel", 0)
confConnStatus = config.RegisterOption("yagpdb.connstatus.channel", "Gateway connection status channel", 0)
confShardOrchestratorAddress = config.RegisterOption("yagpdb.orchestrator.address", "Sharding orchestrator address to connect to, if set it will be put into orchstration mode", "")
confFixedShardingConfig = config.RegisterOption("yagpdb.sharding.fixed_config", "Fixed sharding config, mostly used during testing, allows you to run a single shard, the format is: 'id,count', example: '0,10'", "")
usingFixedSharding bool
fixedShardingID int
// Note yags is using priviledged intents
gatewayIntentsUsed = []discordgo.GatewayIntent{
discordgo.GatewayIntentGuilds,
discordgo.GatewayIntentGuildMembers,
discordgo.GatewayIntentGuildBans,
discordgo.GatewayIntentGuildVoiceStates,
discordgo.GatewayIntentGuildPresences,
discordgo.GatewayIntentGuildMessages,
discordgo.GatewayIntentGuildMessageReactions,
discordgo.GatewayIntentDirectMessages,
discordgo.GatewayIntentDirectMessageReactions,
discordgo.GatewayIntentMessageContent,
discordgo.GatewayIntentGuildScheduledEvents,
}
)
var (
// the total amount of shards this bot is set to use across all processes
totalShardCount int
)
// Run intializes and starts the discord bot component of yagpdb
func Run(nodeID string) {
setup()
logger.Println("Running bot")
// either start standalone or set up a connection to a shard orchestrator
orcheStratorAddress := confShardOrchestratorAddress.GetString()
if orcheStratorAddress != "" {
UsingOrchestrator = true
logger.Infof("Set to use orchestrator at address: %s", orcheStratorAddress)
} else {
logger.Info("Running standalone without any orchestrator")
setupStandalone()
}
go mergedMessageSender()
Running = true
if UsingOrchestrator {
NodeConn = node.NewNodeConn(&NodeImpl{}, orcheStratorAddress, common.VERSION, nodeID, nil)
NodeConn.Run()
} else {
ShardManager.Init()
if usingFixedSharding {
go ShardManager.Session(fixedShardingID).Open()
} else {
go ShardManager.Start()
}
botReady()
}
}
func setup() {
common.InitSchemas("core_bot", DBSchema)
discordgo.IdentifyRatelimiter = &identifyRatelimiter{}
addBotHandlers()
setupShardManager()
}
func setupStandalone() {
if confFixedShardingConfig.GetString() == "" {
shardCount, err := ShardManager.GetRecommendedCount()
if err != nil {
panic("Failed getting shard count: " + err.Error())
}
totalShardCount = shardCount
} else {
fixedShardingID, totalShardCount = readFixedShardingConfig()
usingFixedSharding = true
ShardManager.SetNumShards(totalShardCount)
}
setupState()
EventLogger.init(totalShardCount)
eventsystem.InitWorkers(totalShardCount)
ReadyTracker.initTotalShardCount(totalShardCount)
go EventLogger.run()
for i := 0; i < totalShardCount; i++ {
ReadyTracker.shardsAdded(i)
}
err := common.RedisPool.Do(radix.FlatCmd(nil, "SET", "yagpdb_total_shards", totalShardCount))
if err != nil {
logger.WithError(err).Error("failed setting shard count")
}
}
func readFixedShardingConfig() (id int, count int) {
conf := confFixedShardingConfig.GetString()
if conf == "" {
return 0, 0
}
split := strings.SplitN(conf, ",", 2)
if len(split) < 2 {
panic("Invalid yagpdb.sharding.fixed_config: " + conf)
}
parsedID, err := strconv.ParseInt(split[0], 10, 64)
if err != nil {
panic("Invalid yagpdb.sharding.fixed_config: " + err.Error())
}
parsedCount, err := strconv.ParseInt(split[1], 10, 64)
if err != nil {
panic("Invalid yagpdb.sharding.fixed_config: " + err.Error())
}
return int(parsedID), int(parsedCount)
}
// called when the bot is ready and the shards have started connecting
func botReady() {
pubsub.AddHandler("bot_status_changed", func(evt *pubsub.Event) {
updateAllShardStatuses()
}, nil)
memberFetcher = shardmemberfetcher.NewManager(int64(totalShardCount), State, func(guildID int64, userIDs []int64, nonce string) error {
shardID := guildShardID(guildID)
session := ShardManager.Session(shardID)
if session != nil {
session.GatewayManager.RequestGuildMembersComplex(&discordgo.RequestGuildMembersData{
GuildID: guildID,
Presences: false,
UserIDs: userIDs,
Nonce: nonce,
})
} else {
return errors.New("session not found")
}
return nil
}, ReadyTracker)
serviceDetails := "Not using orchestrator"
if UsingOrchestrator {
serviceDetails = "Using orchestrator, NodeID: " + common.NodeID
}
// register us with the service discovery
common.ServiceTracker.RegisterService(common.ServiceTypeBot, "Bot", serviceDetails, botServiceDetailsF)
// Initialize all plugins
for _, plugin := range common.Plugins {
if initBot, ok := plugin.(BotInitHandler); ok {
initBot.BotInit()
}
}
// Initialize all plugins late
for _, plugin := range common.Plugins {
if initBot, ok := plugin.(LateBotInitHandler); ok {
initBot.LateBotInit()
}
}
go runUpdateMetrics()
go loopCheckAdmins()
watchMemusage()
}
var stopOnce sync.Once
func StopAllPlugins(wg *sync.WaitGroup) {
stopOnce.Do(func() {
for _, v := range common.Plugins {
stopper, ok := v.(BotStopperHandler)
if !ok {
continue
}
wg.Add(1)
logger.Debug("Calling bot stopper for: ", v.PluginInfo().Name)
go stopper.StopBot(wg)
}
close(stopRunCheckAdmins)
})
}
func Stop(wg *sync.WaitGroup) {
StopAllPlugins(wg)
ShardManager.StopAll()
wg.Done()
}
func GuildCountsFunc() []int {
numShards := ShardManager.GetNumShards()
result := make([]int, numShards)
for i := 0; i < numShards; i++ {
guilds := State.GetShardGuilds(int64(i))
result[i] = len(guilds)
}
return result
}
type identifyRatelimiter struct {
mu sync.Mutex
lastShardRatelimited int
lastRatelimitAt time.Time
}
func (rl *identifyRatelimiter) RatelimitIdentify(shardID int) {
const key = "yagpdb.gateway.identify.limit"
for {
if rl.checkSameBucket(shardID) {
return
}
// The ratelimit is 1 identify every 5 seconds, but with exactly that limit we will still encounter invalid session
// closes, probably due to small variances in networking and scheduling latencies
// Adding a extra 100ms fixes this completely, but to be on the safe side we add a extra 50ms
var resp string
err := common.RedisPool.Do(radix.Cmd(&resp, "SET", key, "1", "PX", "5100", "NX"))
if err != nil {
logger.WithError(err).Error("failed ratelimiting gateway")
time.Sleep(time.Second)
continue
}
if resp == "OK" {
// We ackquired the lock, our turn to identify now
rl.mu.Lock()
rl.lastShardRatelimited = shardID
rl.lastRatelimitAt = time.Now()
rl.mu.Unlock()
return
}
// otherwise a identify was sent by someone else last 5 seconds
time.Sleep(time.Second)
}
}
func (rl *identifyRatelimiter) checkSameBucket(shardID int) bool {
if !common.ConfLargeBotShardingEnabled.GetBool() {
// only works with large bot sharding enabled
return false
}
rl.mu.Lock()
defer rl.mu.Unlock()
if rl.lastRatelimitAt.IsZero() {
return false
}
// normally 16, but thats a bit too fast for us, so we use 4
bucketSize := common.ConfShardBucketSize.GetInt()
currentBucket := shardID / bucketSize
lastBucket := rl.lastShardRatelimited / bucketSize
if currentBucket != lastBucket {
return false
}
if time.Since(rl.lastRatelimitAt) > time.Second*5 {
return false
}
// same large bot sharding bucket
return true
}
// var (
// metricsCacheHits = promauto.NewCounter(prometheus.CounterOpts{
// Name: "yagpdb_state_cache_hits_total",
// Help: "Cache hits in the satte cache",
// })
// metricsCacheMisses = promauto.NewCounter(prometheus.CounterOpts{
// Name: "yagpdb_state_cache_misses_total",
// Help: "Cache misses in the sate cache",
// })
// metricsCacheEvictions = promauto.NewCounter(prometheus.CounterOpts{
// Name: "yagpdb_state_cache_evicted_total",
// Help: "Cache evictions",
// })
// metricsCacheMemberEvictions = promauto.NewCounter(prometheus.CounterOpts{
// Name: "yagpdb_state_members_evicted_total",
// Help: "Members evicted from state cache",
// })
// )
var confStateRemoveOfflineMembers = config.RegisterOption("yagpdb.state.remove_offline_members", "Remove offline members from state", true)
// func setupState() {
// // Things may rely on state being available at this point for initialization
// State = dstate.NewState()
// State.MaxChannelMessages = 1000
// State.MaxMessageAge = time.Hour
// // State.Debug = true
// State.ThrowAwayDMMessages = true
// State.TrackPrivateChannels = false
// State.CacheExpirey = time.Hour * 2
// if confStateRemoveOfflineMembers.GetBool() {
// State.RemoveOfflineMembers = true
// }
// go State.RunGCWorker()
// eventsystem.DiscordState = State
// // track cache hits/misses
// go func() {
// lastHits := int64(0)
// lastMisses := int64(0)
// lastEvictionsCache := int64(0)
// lastEvictionsMembers := int64(0)
// ticker := time.NewTicker(time.Minute)
// for {
// <-ticker.C
// stats := State.StateStats()
// deltaHits := stats.CacheHits - lastHits
// deltaMisses := stats.CacheMisses - lastMisses
// lastHits = stats.CacheHits
// lastMisses = stats.CacheMisses
// metricsCacheHits.Add(float64(deltaHits))
// metricsCacheMisses.Add(float64(deltaMisses))
// metricsCacheEvictions.Add(float64(stats.UserCachceEvictedTotal - lastEvictionsCache))
// metricsCacheMemberEvictions.Add(float64(stats.MembersRemovedTotal - lastEvictionsMembers))
// lastEvictionsCache = stats.UserCachceEvictedTotal
// lastEvictionsMembers = stats.MembersRemovedTotal
// // logger.Debugf("guild cache Hits: %d Misses: %d", deltaHits, deltaMisses)
// }
// }()
// }
var StateLimitsF func(guildID int64) (int, time.Duration) = func(guildID int64) (int, time.Duration) {
return 1000, time.Hour
}
func setupState() {
removeMembersDur := time.Duration(0)
if confStateRemoveOfflineMembers.GetBool() {
removeMembersDur = time.Hour
}
tracker := inmemorytracker.NewInMemoryTracker(inmemorytracker.TrackerConfig{
ChannelMessageLimitsF: StateLimitsF,
RemoveOfflineMembersAfter: removeMembersDur,
BotMemberID: common.BotUser.ID,
}, int64(totalShardCount))
go tracker.RunGCLoop(time.Second)
eventsystem.DiscordState = tracker
stateTracker = tracker
State = tracker
}
func setupShardManager() {
connEvtChannel := confConnEventChannel.GetInt()
connStatusChannel := confConnStatus.GetInt()
// Set up shard manager
ShardManager = dshardmanager.New(common.GetBotToken())
ShardManager.LogChannel = int64(connEvtChannel)
ShardManager.StatusMessageChannel = int64(connStatusChannel)
ShardManager.Name = "YAGPDB"
ShardManager.GuildCountsFunc = GuildCountsFunc
ShardManager.SessionFunc = func(token string) (session *discordgo.Session, err error) {
session, err = discordgo.New(token)
if err != nil {
return
}
session.StateEnabled = false
session.LogLevel = discordgo.LogInformational
session.SyncEvents = true
session.Intents = gatewayIntentsUsed
// Certain discordgo internals expect this to be present
// but in case of shard migration it's not, so manually assign it here
session.State.Ready = discordgo.Ready{
User: &discordgo.SelfUser{
User: common.BotUser,
},
}
return
}
// Only handler
ShardManager.AddHandler(eventsystem.HandleEvent)
}
func botServiceDetailsF() (details *common.BotServiceDetails, err error) {
if !UsingOrchestrator {
totalShards := ShardManager.GetNumShards()
shards := make([]int, totalShards)
for i := 0; i < totalShards; i++ {
shards[i] = i
}
return &common.BotServiceDetails{
OrchestratorMode: false,
TotalShards: totalShards,
RunningShards: shards,
}, nil
}
totalShards := getTotalShards()
running := ReadyTracker.GetProcessShards()
return &common.BotServiceDetails{
TotalShards: int(totalShards),
RunningShards: running,
NodeID: common.NodeID,
OrchestratorMode: true,
}, nil
}