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Thanks for the report.
This is a mod from Resident Evil Zero and not an original game file. Unfortunately, the script this mod was created with (I assume this one) does some hacks I didn't have time to investigate yet. But if it works in game, should be supported, of course.
Ok, reading again the script from 3ds max, it states very clear that this is a limitation on the 3ds script. So until that is changed, I don't plan to support this. Closing.
Limitations:
very important Script cannot import mod file that was exported by this same script itself. This is due to exported mod file can contain >32 bones map.
Game
Resident Evil 5 Gold Edition
Example game file names
uPl07RebeccaNormal.arc
Blender version
2.78c
Albam version
0.2.0
Observed behavior
Modded model is not show up and show up the original model instead.
http://i.imgur.com/kn6kgYA.png
(vertex array length is -58 wow)
Expected behavior
should at least show the skirt of cheerleader?
http://i.imgur.com/mU8HnZG.png
Steps to reproduce
Get the mod here:
http://residentevilmodding.boards.net/thread/5839/rebecca-chambers-sports-outfit
Then just import the only arc file in that rar.
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