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How to run? #4

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dbvrac opened this issue Dec 14, 2018 · 4 comments
Closed

How to run? #4

dbvrac opened this issue Dec 14, 2018 · 4 comments

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@dbvrac
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dbvrac commented Dec 14, 2018

I really want to see this project in action.
How do I compile, install, and run?

@BrandonDyer64
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Gonna have to add a wiki entry on this. What part of the engine are you looking to run? If you want to see the LuaFlow editor or the material editor working cd into editor then npm i and npm start (not sure if it'll work on Windows though). The internal C++ library engine isn't really going to show anything interesting yet.

@dbvrac
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dbvrac commented Dec 14, 2018

I don't do Windows. I'm particularly interested in the Material editor. I don't know anything about Lua. I brought up the Electron app just fine but couldn't get it to do anything. I understand the project is young and should be patient.
Thanks for the quick response.

@BrandonDyer64
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When the electron app first opens click open project and navigate to Kepler/project_base/kepler.json. It should then open the editor. Once you've gotten in there, you can access the material editor by using the Asset browser at the bottom of the screen and navigating to Content > Materials and clicking on one of the materials.

@dbvrac
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dbvrac commented Dec 14, 2018

Oh very nice! I wish I could help, but I'm a bit of a noob, and I need to get my project up and running ASAP for my research. This project will serve as a good example of how to use rete/material.
Keep up the good work.
Cheers, mate!

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