Start small. The PRs most likely to be merged are the ones that make small, easily reviewed changes with clear and specific intentions. See below for more guidelines on pull requests.
It's a good idea to gauge interest in your intended work by finding the current issue for it or creating a new one yourself. You can use also that issue as a place to signal your intentions and get feedback from the users most likely to appreciate your changes.
Once you've spent a little bit of time planning your solution, you can go back to the issue and talk about your approach. We'd be happy to provide feedback. An ounce of prevention, as they say!
First, you'll need Node.js which matches our current version.
You can check .nvmrc
in the main
branch
to see what the current version is. If you have nvm
you can just run nvm use
in the project directory and it will switch to the project's
desired Node.js version. nvm for windows is
still useful, but it doesn't support .nvmrc
files.
Then you need git
, if you don't have it installed yet.
Install the Xcode Command-Line Tools.
- Download Build Tools for Visual Studio 2019 from the Visual Studio 'older downloads' page and install it, including the "Desktop development with C++" option.
- Install Windows 10 SDK, version 1803 (10.0.17134.x) from the SDK Archive page
- Download and install the latest Python 3 release from https://www.python.org/downloads/windows/ (3.6 or later required).
- Copy
platform.winmd
from your build tools location (likeC:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\lib\x86\store\references
) to the Windows SDK path:C:\Program Files (x86)\Windows Kits\10\UnionMetadata\10.0.17134.0
. This is for our@nodert-win10-rs4
dependencies.
- Pick your favorite package manager.
- Install
python
(Python 3.6+) - Install
gcc
- Install
g++
- Install
make
Now, run these commands in your preferred terminal in a good directory for development:
npm install --global yarn # Make sure you have have `yarn`
git clone https://github.com/signalapp/Signal-Desktop.git
cd Signal-Desktop
yarn install --frozen-lockfile # Install and build dependencies (this will take a while)
yarn generate # Generate final JS and CSS assets
yarn test # A good idea to make sure tests run first
yarn start # Start Signal!
You'll need to restart the application regularly to see your changes, as there
is no automatic restart mechanism. Alternatively, keep the developer tools open
(View > Toggle Developer Tools
), hover over them, and press
Cmd + R (macOS) or Ctrl + R
(Windows & Linux).
Also, note that the assets loaded by the application are not necessarily the same files
you’re touching. You may not see your changes until you run yarn generate
on the
command-line like you did during setup. You can make it easier on yourself by generating
the latest built assets when you change a file. Run each of these in their own terminal
instance while you make changes - they'll run until you stop them:
yarn dev:transpile # recompiles when you change .ts files
yarn dev:sass # recompiles when you change .scss files
Some parts of the app (such as the Sticker Creator) have moved to webpack. You can run a development server for these parts of the app with the following command:
yarn dev
In order for the app to make requests to the development server you must set
the SIGNAL_ENABLE_HTTP
environment variable to a truthy value. On Linux and
macOS, that simply looks like this:
SIGNAL_ENABLE_HTTP=1 yarn start
By default the application will connect to the staging servers, which means that you will not be able to link it with your primary mobile device.
Fear not! You don't have to link the app with your phone. On the QR code screen, you can select 'Set Up as Standalone Device' from the File menu, which goes through the registration process like you would on a phone.
Note: you won't be linked to a primary phone, which will make testing certain things very difficult (contacts, profiles, and groups are all solely managed on your phone).
Sadly, this default setup results in no contacts and no message history, an entirely empty application. But you can use the information from your production install of Signal Desktop to populate your testing application!
First, exit both production and development apps (In macOS - literally quit the apps). Second, find your application data in the appData directory:
- macOS:
~/Library/Application Support/Signal
- Linux:
~/.config/Signal
- Windows 10:
C:\Users\<YourName>\AppData\Roaming\Signal
Now make a copy of this production data directory in the same directory (a sibling of the Signal
directory), and call it Signal-development
. Now start up the development version of the app as normal,
and you'll see all of your contacts and messages!
You'll notice a prompt to re-link, because your production credentials won't work on staging. Click 'Relink', then 'Standalone', then verify the phone number and click 'Send SMS.'
Once you've entered the confirmation code sent to your phone, you are registered as a standalone staging device with your normal phone number, and a copy of your production message history and contact list.
Here's the catch: you can't message any of these contacts, since they haven't done the same thing. Who can you message for testing?
What you need for proper testing is additional phone numbers, to register additional standalone devices. You can get them via Twilio ($1/mo. per number + $0.0075 per SMS), or via Google Voice (one number per Google Account, free SMS).
Once you have the additional numbers, you can setup additional storage profiles and switch
between them using the NODE_APP_INSTANCE
environment variable.
For example, to create an 'alice' profile, put a file called local-alice.json
in the
/config
subdirectory of your project checkout where you'll find other .json
config files:
{
"storageProfile": "aliceProfile"
}
Then you can start up the application a little differently to load the profile:
NODE_APP_INSTANCE=alice yarn run start
This changes the userData
directory from %appData%/Signal
to %appData%/Signal-aliceProfile
.
So you're in the process of preparing that pull request. Here's how to make that go smoothly.
Please write tests! Our testing framework is mocha and our assertion library is chai.
The easiest way to run all tests at once is yarn test
, which will run them on the
command line. You can run the client-side tests in an interactive session with
NODE_ENV=test yarn run start
.
So you wanna make a pull request? Please observe the following guidelines.
-
First, make sure that your
yarn ready
run passes - it's very similar to what our Continuous Integration servers do to test the app. -
Please do not submit pull requests for translation fixes.
-
Never use plain strings right in the source code - pull them from
messages.json
! You only need to modify the default locale_locales/en/messages.json
. Other locales are generated automatically based on that file and then periodically translated. -
Rebase your changes on the latest
main
branch, resolving any conflicts. This ensures that your changes will merge cleanly when you open your PR. -
Be sure to add and run tests!
-
Make sure the diff between the development branch and your branch contains only the minimal set of changes needed to implement your feature or bugfix. This will make it easier for the person reviewing your code to approve the changes. Please do not submit a PR with commented out code or unfinished features.
-
Avoid meaningless or too-granular commits. If your branch contains commits like the lines of "Oops, reverted this change" or "Just experimenting, will delete this later", please squash or rebase those changes away.
-
Don't have too few commits. If you have a complicated or long lived feature branch, it may make sense to break the changes up into logical atomic chunks to aid in the review process.
-
Provide a well written and nicely formatted commit message. See this link for some tips on formatting. As far as content, try to include the following in your summary:
- What you changed
- Why this change was made. If there is a relevant GitHub Issue, please include the Issue number.
- Any relevant technical details or motivations for your implementation choices that may be helpful to someone reviewing or auditing the commit history in the future. When in doubt, err on the side of a longer commit message.
Above all, spend some time with the repository. Follow the pull request template added to your pull request description automatically. Take a look at recent approved pull requests, see how they did things.
Multiple standalone desktop devices are great for testing of a lot of scenarios. But a lot of the Signal experience requires a primary mobile device: contact management, synchronizing read and verification states among all linked devices, etc.
This presents a problem - even if you had another phone, the production versions of the iOS and Android apps are locked to the production servers. To test all scenarios in staging, your best bet is to pull down the development version of the iOS or Android app, and register it with one of your extra phone numbers:
First, build Signal for Android or iOS from source, and point its service URL to chat.staging.signal.org
:
on Android: Replace the SIGNAL_URL
value in build.gradle
on iOS: Replace the textSecureServerURL
value in TSConstants.h
(located in the SignalServiceKit pod)
This task is 1% search and replace, 99% setting up your build environment. Instructions are available for both the Android and iOS projects.
Then you can set up your development build of Signal Desktop as normal. If you've already
set up as a standalone install, you can switch by opening the DevTools (View -> Toggle
Developer Tools) and entering this into the Console and pressing enter: window.reduxActions.app.openInstaller();
If you're completely sure that your changes will have no impact to the production servers,
you can connect your development build to the production server by putting a file called
local-development.json
in the config
directory. It should be a copy of
production.json
, but you should set updatesEnabled
to false
so that the auto-update
infrastructure doesn't kick in while you're developing.
Beware: Setting up standalone with your primary phone number when connected to the production servers will unregister your mobile device! All messages from your contacts will go to your new development desktop app instead of your phone.
To test changes to the build system, build a release using
yarn generate
yarn build
Then, run the tests using yarn test-release
.