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throttle.go
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throttle.go
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/*
Copyright 2014 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package flowcontrol
import (
"sync"
"github.com/juju/ratelimit"
)
type RateLimiter interface {
// TryAccept returns true if a token is taken immediately. Otherwise,
// it returns false.
TryAccept() bool
// Accept returns once a token becomes available.
Accept()
// Stop stops the rate limiter, subsequent calls to CanAccept will return false
Stop()
// Saturation returns a percentage number which describes how saturated
// this rate limiter is.
// Usually we use token bucket rate limiter. In that case,
// 1.0 means no tokens are available; 0.0 means we have a full bucket of tokens to use.
Saturation() float64
// QPS returns QPS of this rate limiter
QPS() float32
}
type tokenBucketRateLimiter struct {
limiter *ratelimit.Bucket
qps float32
}
// NewTokenBucketRateLimiter creates a rate limiter which implements a token bucket approach.
// The rate limiter allows bursts of up to 'burst' to exceed the QPS, while still maintaining a
// smoothed qps rate of 'qps'.
// The bucket is initially filled with 'burst' tokens, and refills at a rate of 'qps'.
// The maximum number of tokens in the bucket is capped at 'burst'.
func NewTokenBucketRateLimiter(qps float32, burst int) RateLimiter {
limiter := ratelimit.NewBucketWithRate(float64(qps), int64(burst))
return &tokenBucketRateLimiter{
limiter: limiter,
qps: qps,
}
}
func (t *tokenBucketRateLimiter) TryAccept() bool {
return t.limiter.TakeAvailable(1) == 1
}
func (t *tokenBucketRateLimiter) Saturation() float64 {
capacity := t.limiter.Capacity()
avail := t.limiter.Available()
return float64(capacity-avail) / float64(capacity)
}
// Accept will block until a token becomes available
func (t *tokenBucketRateLimiter) Accept() {
t.limiter.Wait(1)
}
func (t *tokenBucketRateLimiter) Stop() {
}
func (t *tokenBucketRateLimiter) QPS() float32 {
return t.qps
}
type fakeAlwaysRateLimiter struct{}
func NewFakeAlwaysRateLimiter() RateLimiter {
return &fakeAlwaysRateLimiter{}
}
func (t *fakeAlwaysRateLimiter) TryAccept() bool {
return true
}
func (t *fakeAlwaysRateLimiter) Saturation() float64 {
return 0
}
func (t *fakeAlwaysRateLimiter) Stop() {}
func (t *fakeAlwaysRateLimiter) Accept() {}
func (t *fakeAlwaysRateLimiter) QPS() float32 {
return 1
}
type fakeNeverRateLimiter struct {
wg sync.WaitGroup
}
func NewFakeNeverRateLimiter() RateLimiter {
rl := fakeNeverRateLimiter{}
rl.wg.Add(1)
return &rl
}
func (t *fakeNeverRateLimiter) TryAccept() bool {
return false
}
func (t *fakeNeverRateLimiter) Saturation() float64 {
return 1
}
func (t *fakeNeverRateLimiter) Stop() {
t.wg.Done()
}
func (t *fakeNeverRateLimiter) Accept() {
t.wg.Wait()
}
func (t *fakeNeverRateLimiter) QPS() float32 {
return 1
}