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int.go
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int.go
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package zed
import (
"strconv"
"github.com/brimdata/zed/zcode"
)
func NewUint64(v uint64) Value {
return Value{TypeUint64, EncodeUint(v)}
}
func EncodeInt(i int64) zcode.Bytes {
var b [8]byte
n := zcode.EncodeCountedVarint(b[:], i)
return b[:n]
}
func AppendInt(bytes zcode.Bytes, i int64) zcode.Bytes {
if bytes == nil {
// Cannot have "unset" ints
bytes = make(zcode.Bytes, 0, 8)
}
return zcode.AppendCountedVarint(bytes, i)
}
func EncodeUint(i uint64) zcode.Bytes {
var b [8]byte
n := zcode.EncodeCountedUvarint(b[:], i)
return b[:n]
}
func AppendUint(bytes zcode.Bytes, i uint64) zcode.Bytes {
if bytes == nil {
// Cannot have "unset" ints
bytes = make(zcode.Bytes, 0, 8)
}
return zcode.AppendCountedUvarint(bytes, i)
}
func DecodeInt(zv zcode.Bytes) (int64, error) {
if zv == nil {
return 0, nil
}
return zcode.DecodeCountedVarint(zv), nil
}
func DecodeUint(zv zcode.Bytes) (uint64, error) {
if zv == nil {
return 0, nil
}
return zcode.DecodeCountedUvarint(zv), nil
}
type TypeOfInt8 struct{}
func (t *TypeOfInt8) ID() int {
return IDInt8
}
func (t *TypeOfInt8) String() string {
return "int8"
}
func (t *TypeOfInt8) Marshal(zv zcode.Bytes) (interface{}, error) {
return DecodeInt(zv)
}
func (t *TypeOfInt8) Format(zv zcode.Bytes) string {
b, err := DecodeInt(zv)
if err != nil {
return badZng(err, t, zv)
}
return strconv.FormatInt(int64(b), 10)
}
type TypeOfUint8 struct{}
func (t *TypeOfUint8) ID() int {
return IDUint8
}
func (t *TypeOfUint8) String() string {
return "uint8"
}
func (t *TypeOfUint8) Marshal(zv zcode.Bytes) (interface{}, error) {
return DecodeUint(zv)
}
func (t *TypeOfUint8) Format(zv zcode.Bytes) string {
b, err := DecodeUint(zv)
if err != nil {
return badZng(err, t, zv)
}
return strconv.FormatUint(uint64(b), 10)
}
type TypeOfInt16 struct{}
func (t *TypeOfInt16) ID() int {
return IDInt16
}
func (t *TypeOfInt16) String() string {
return "int16"
}
func (t *TypeOfInt16) Marshal(zv zcode.Bytes) (interface{}, error) {
return DecodeInt(zv)
}
func (t *TypeOfInt16) Format(zv zcode.Bytes) string {
b, err := DecodeInt(zv)
if err != nil {
return badZng(err, t, zv)
}
return strconv.FormatInt(int64(b), 10)
}
type TypeOfUint16 struct{}
func (t *TypeOfUint16) ID() int {
return IDUint16
}
func (t *TypeOfUint16) String() string {
return "uint16"
}
func (t *TypeOfUint16) Marshal(zv zcode.Bytes) (interface{}, error) {
return DecodeUint(zv)
}
func (t *TypeOfUint16) Format(zv zcode.Bytes) string {
b, err := DecodeUint(zv)
if err != nil {
return badZng(err, t, zv)
}
return strconv.FormatUint(uint64(b), 10)
}
type TypeOfInt32 struct{}
func (t *TypeOfInt32) ID() int {
return IDInt32
}
func (t *TypeOfInt32) String() string {
return "int32"
}
func (t *TypeOfInt32) Marshal(zv zcode.Bytes) (interface{}, error) {
return DecodeInt(zv)
}
func (t *TypeOfInt32) Format(zv zcode.Bytes) string {
b, err := DecodeInt(zv)
if err != nil {
return badZng(err, t, zv)
}
return strconv.FormatInt(int64(b), 10)
}
type TypeOfUint32 struct{}
func (t *TypeOfUint32) ID() int {
return IDUint32
}
func (t *TypeOfUint32) String() string {
return "uint32"
}
func (t *TypeOfUint32) Marshal(zv zcode.Bytes) (interface{}, error) {
return DecodeUint(zv)
}
func (t *TypeOfUint32) Format(zv zcode.Bytes) string {
b, err := DecodeUint(zv)
if err != nil {
return badZng(err, t, zv)
}
return strconv.FormatUint(uint64(b), 10)
}
type TypeOfInt64 struct{}
func (t *TypeOfInt64) ID() int {
return IDInt64
}
func (t *TypeOfInt64) String() string {
return "int64"
}
func (t *TypeOfInt64) Marshal(zv zcode.Bytes) (interface{}, error) {
return DecodeInt(zv)
}
func (t *TypeOfInt64) Format(zv zcode.Bytes) string {
b, err := DecodeInt(zv)
if err != nil {
return badZng(err, t, zv)
}
return strconv.FormatInt(int64(b), 10)
}
type TypeOfUint64 struct{}
func (t *TypeOfUint64) ID() int {
return IDUint64
}
func (t *TypeOfUint64) String() string {
return "uint64"
}
func (t *TypeOfUint64) Marshal(zv zcode.Bytes) (interface{}, error) {
return DecodeUint(zv)
}
func (t *TypeOfUint64) Format(zv zcode.Bytes) string {
b, err := DecodeUint(zv)
if err != nil {
return badZng(err, t, zv)
}
return strconv.FormatUint(uint64(b), 10)
}