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We can re-export GGEZ as we are already using it in the library. That we if we don't need to worry about bringing in the wrong version when making a game, and we don't need to add anything else into the crates.toml file.
The text was updated successfully, but these errors were encountered:
We can re-export GGEZ as we are already using it in the library. That we if we don't need to worry about bringing in the wrong version when making a game, and we don't need to add anything else into the crates.toml file.
The text was updated successfully, but these errors were encountered: