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Support for additions in 3.1 #19

Closed
4 of 16 tasks
schell opened this issue Mar 6, 2015 · 3 comments
Closed
4 of 16 tasks

Support for additions in 3.1 #19

schell opened this issue Mar 6, 2015 · 3 comments

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@schell
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schell commented Mar 6, 2015

These additions were added in 3.1 and they need to make it into the bindings:

  • Added GLFWcursor custom system cursor handle
  • Added glfwCreateCursor, glfwCreateStandardCursor, glfwDestroyCursor and glfwSetCursor for managing system cursor images
  • Added GLFWimage struct for passing 32-bit RGBA images
  • Added monitor and adapter identifier access to native API
  • Added glfwSetDropCallback and GLFWdropfun for receiving dropped files
  • Added glfwPostEmptyEvent for allowing secondary threads to cause glfwWaitEvents to return
  • Added empty test program for verifying posting of empty events
  • Added glfwSetCharModsCallback for receiving character events with modifiers
  • Added glfwGetWindowFrameSize for retrieving the size of the frame around the client area of a window
  • Added GLFW_AUTO_ICONIFY for controlling whether full screen windows automatically iconify (and restore the previous video mode) on focus loss
  • Added GLFW_DONT_CARE for indicating that any value is acceptable
  • Added GLFW_DOUBLEBUFFER for controlling whether to use double buffering
  • Added GLFW_CONTEXT_RELEASE_BEHAVIOR and values GLFW_ANY_RELEASE_BEHAVIOR, GLFW_RELEASE_BEHAVIOR_FLUSH and GLFW_RELEASE_BEHAVIOR_NONE for GL_KHR_context_flush_control support
  • Added GLFW_INCLUDE_ES31 for including the OpenGL ES 3.1 header
  • Added GLFW_FLOATING for creating always-on-top windowed mode windows
  • Added GLFW_FOCUSED window hint for controlling initial input focus
@schell
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schell commented Mar 19, 2015

Work is being tracked in the branch additions-3.1

@schell
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schell commented Jun 16, 2015

@Mokosha
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Mokosha commented Apr 5, 2018

This is now being tracked in #44.

@Mokosha Mokosha closed this as completed Apr 5, 2018
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