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murmurhash3.go
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murmurhash3.go
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// Copyright (c) 2013, 2014 The btcsuite developers
// Use of this source code is governed by an ISC
// license that can be found in the LICENSE file.
package bloom
import (
"encoding/binary"
)
// The following constants are used by the MurmurHash3 algorithm.
const (
murmurC1 = 0xcc9e2d51
murmurC2 = 0x1b873593
murmurR1 = 15
murmurR2 = 13
murmurM = 5
murmurN = 0xe6546b64
)
// MurmurHash3 implements a non-cryptographic hash function using the
// MurmurHash3 algorithm. This implementation yields a 32-bit hash value which
// is suitable for general hash-based lookups. The seed can be used to
// effectively randomize the hash function. This makes it ideal for use in
// bloom filters which need multiple independent hash functions.
func MurmurHash3(seed uint32, data []byte) uint32 {
dataLen := uint32(len(data))
hash := seed
k := uint32(0)
numBlocks := dataLen / 4
// Calculate the hash in 4-byte chunks.
for i := uint32(0); i < numBlocks; i++ {
k = binary.LittleEndian.Uint32(data[i*4:])
k *= murmurC1
k = (k << murmurR1) | (k >> (32 - murmurR1))
k *= murmurC2
hash ^= k
hash = (hash << murmurR2) | (hash >> (32 - murmurR2))
hash = hash*murmurM + murmurN
}
// Handle remaining bytes.
tailIdx := numBlocks * 4
k = 0
switch dataLen & 3 {
case 3:
k ^= uint32(data[tailIdx+2]) << 16
fallthrough
case 2:
k ^= uint32(data[tailIdx+1]) << 8
fallthrough
case 1:
k ^= uint32(data[tailIdx])
k *= murmurC1
k = (k << murmurR1) | (k >> (32 - murmurR1))
k *= murmurC2
hash ^= k
}
// Finalization.
hash ^= dataLen
hash ^= hash >> 16
hash *= 0x85ebca6b
hash ^= hash >> 13
hash *= 0xc2b2ae35
hash ^= hash >> 16
return hash
}