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This repository has been archived by the owner on Aug 28, 2022. It is now read-only.
If a clone is spawned next to an area that has a different elevation, such as a ledge, it will spawn in midair, because its y position is based on the position of the checkpoint, which in turn is based on the position of the player when the checkpoint was created.
The text was updated successfully, but these errors were encountered:
If a clone is spawned next to an area that has a different elevation, such as a ledge, it will spawn in midair, because its y position is based on the position of the checkpoint, which in turn is based on the position of the player when the checkpoint was created.
The text was updated successfully, but these errors were encountered: