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A RPG Maker plugin for easily save and change screen tone

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Screen Tint: A RPG Maker plugin

Clique aqui para ler em português

This is an alternative way of changing screen tone.

Version 1.0.0

Installation

You must download the file ScreenTint.js and move it to your project's plugin folder. After that, add and enable it on RPG Maker.

How to use

You can use variables (following RPG Maker's syntax - \v[<variable_id>]) in all command arguments.

Change screen tone directly via command:

tint tone <red> <green> <blue> <gray> <frames>
  • red (integer - between -255 and 255): red value
  • green (integer - between -255 and 255): green value
  • blue (integer - between -255 and 255): blue value
  • gray (integer - between 0 and 255): gray value
  • frames (integer): transition's duration (60 frames = 1 second)

Example

Turning into red (255,0,0,0) in 60 frames

tint tone 255 0 0 0 60
  • With variable: Assigning the first value (255) to variable #1, it is possible to use its id instead of the color value
tint tone \v[1] 0 0 0 60

Red

Load saved tone:

You can also save tones in the 'Saved Tones' field on plugin's parameters. To load them, you must use the following command:

tint load <saved tone identifier> 
  • saved tone identifier (string): saved tone's name

Warning: It is case sensitive

Example

Loading the following tone, which must be specified in plugin's parameters

Saved tone

tint load normal