Skip to content

Commit

Permalink
readme.md minor changes
Browse files Browse the repository at this point in the history
  • Loading branch information
Fred41 committed Oct 4, 2012
1 parent cb41738 commit b31f3ad
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,8 +5,8 @@ A small and easy to use performance library (.dll) for bliss (dayz server).
So why it makes sense to optimize server script code?

We are talking here mainly about so called eventhandlers (EH's).
EH's are scripted procedures/functions wich are called on demand. For example, an EH can be executed if a public variable change his value or if a object change state. EH are currently running in the so called non scheduled environment in a **single thread**. This means there is only **one** running EH at the same time. So if one slow running EH is executed, all other events must wait in a queue.
To have a fast responding server it is important, that we write our EH code with highest possible efficiency.
EH's are scripted procedures/functions wich are called on demand. For example, an EH can be executed if the value of a public variable or a object state changes. EH are currently running in the so called non scheduled environment in a **single thread**. This means there is only **one** running EH at the same time. So if one slow running EH is executed, all other events must wait in a queue.
To have a fast responding server, it is important, that we write our EH code with highest possible efficiency.

Now lets explain what `blissperflib.dll` can do for us and how it is to use.

Expand Down Expand Up @@ -74,7 +74,7 @@ The profiler logging output goes to `Arma2Dir\blissperflib.log` and a line looks


**fnc\_split:** (the first black sheep found)
`fnc_split` is the first function replacment, implemented in this library (`blissperflib.dll`).
`fnc_split` is the first function replacement, implemented in this library (`blissperflib.dll`).

It is **more then 100 times faster!!!** then the related .sqf code.
If you have a big server with 30+ players, such optimization is noticeable for you and your players.
Expand Down

0 comments on commit b31f3ad

Please sign in to comment.