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CPSound supports play while loading #1345

Merged
merged 1 commit into from
Aug 22, 2011
Merged

CPSound supports play while loading #1345

merged 1 commit into from
Aug 22, 2011

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primalmotion
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This patch allow to send 'play' message before
the sound is actually loaded (by remembering the play request
and playing the sound when loaded if needed)

this allows to do:

var sound = [[CPSound alloc] initWithContentsOfURL:aSoundURL byReference:NO];
[sound play];

This patch allow to send 'play' message before
the sound is actually loaded (by remembering the play request
and playing the sound when loaded if needed)

this allow to do:

```objj
var sound = [[CPSound alloc] initWithContentsOfURL:aSoundURL byReference:NO];
[sound play];
```
aljungberg added a commit that referenced this pull request Aug 22, 2011
---

This patch allow to send play message before
the sound is actually loaded (by remembering the play request
and playing the sound when loaded if needed)

this allows to do:

```objj
var sound = [[CPSound alloc] initWithContentsOfURL:aSoundURL byReference:NO];
[sound play];
```
@aljungberg aljungberg merged commit a2b6585 into cappuccino:master Aug 22, 2011
@BlackMage
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Has this now offically been merged into the master and available for download?

@primalmotion
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it's officially merged, and is available in the master git, and in the next cappuccino release.

@cappbot cappbot added this to the Someday milestone Sep 29, 2015
@cappbot cappbot added the #new label Sep 29, 2015
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cappbot commented Sep 29, 2015

Milestone: Someday. Label: #new. What's next? A reviewer should examine this issue.

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4 participants